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Fix compilation after recent merge.
[stockfish] / src / search.cpp
2023-06-16 cj5716Small cleanup
2023-06-14 Viren6Remove setting of static to none if in check in qsearch
2023-06-13 Stéphane NicoletClean-up code indentation in qsearch
2023-06-12 Michael ChalyImprove comments
2023-06-11 Guenther DemetzReintroduce SEE verification against discovered attacks
2023-06-11 cj5716Simplify multiplier for improvement
2023-06-06 peregrineshahinFix no previous moves on root.
2023-06-04 Michael ChalyMove internal iterative reduction before probcut
2023-06-04 Linmiao XuRemove static eval threshold for extensions when giving...
2023-06-04 Guenther DemetzSimplify away SEE verification
2023-06-04 Muzhen GamingSearch tuning at very long time control with new net
2023-05-31 Michael ChalySmall simplification for probcut in check
2023-05-25 cj5716Remove ss->ttHit condition where ttValue != VALUE_NONE
2023-05-25 FauziAkramSimplify Futility pruning for captures
2023-05-25 FauziAkramSimplify Prune moves with negative SEE
2023-05-25 Muzhen GamingSimplify delta calculation in aspiration window
2023-05-25 candirufishMore Depth Reduction
2023-05-20 Michael ChalySmall simplification in low depth pruning
2023-05-20 pb00067Simplify SEE verfication logic
2023-05-20 Stefan GeschwentnerSmall simplification in history pruning.
2023-05-20 Muzhen GamingSearch tuning at very long time control
2023-05-07 Michael ChalyRefine deeper post-lmr searches
2023-05-07 Michael ChalySmall cleanup
2023-05-07 peregrineshahinClean up after "Simplify away complexity in evaluation"
2023-05-05 Michael ChalyReduce more if current node has a lot of refuted moves.
2023-05-03 candirufishAdjust reductions
2023-05-03 Linmiao XuUpdate 7 eval and optimism params
2023-04-22 Stefan GeschwentnerLess reduction for tt move.
2023-04-22 Muzhen GamingSimplify away depth condition for aspiration window...
2023-04-22 Guenther DemetzSimplification of SEE verification logic
2023-04-22 Muzhen GamingSimplify away complexity in evaluation
2023-04-22 MinetaSRemove some conditions at PV improvement reduction
2023-04-12 Michael ChalySimplify stats assignment for Pv nodes
2023-04-12 Stefan GeschwentnerRemove good killer reduction rule.
2023-04-12 DubslowRemove nmpColor
2023-04-10 mstemberaReduce Position::pieces() overloads
2023-04-10 MinetaSRemove extraReduction
2023-04-09 Joost VandeVondeleFix rootComplexity calculation
2023-04-09 Steinar H. GundersonMerge remote-tracking branch 'upstream/master'
2023-04-07 FauziAkramDepth Tweak and tuning
2023-04-05 Michael ChalyAssign negative stat bonuses for quiet moves at Pv...
2023-04-05 FauziAkramParameters Tweak
2023-04-05 DubslowSimplifiy TM's root complexity
2023-04-01 FauziAkramDecrease Depth more for positions not in TT.
2023-04-01 MinetaSSimplify away complexityAverage
2023-04-01 Muzhen GamingRemove reduction for moving threatened piece
2023-03-29 peregrineshahinAllow PvNode in futility pruning for captures.
2023-03-29 Miguel LahozClean up repetitive declarations for see_ge
2023-03-25 Michael ChalySimplify statScore initialization
2023-03-25 FauziAkramUpdate Elo estimates for terms in search
2023-03-25 pb00067Verified SEE pruning for capturing and checking moves.
2023-03-19 disservinNNUE namespace cleanup
2023-03-19 peregrineshahinFix null move issue
2023-03-14 pb00067Small cleanups
2023-03-14 Michael ChalyDo more singular extensions
2023-03-13 DubslowMore negative extensions on nonsingular nonpv nodes.
2023-03-08 Michael ChalyDo more negative extensions
2023-03-05 Michael ChalyFix duplicated moves generation in movepicker
2023-02-27 DubslowLate counter bonus: boost underestimated moves
2023-02-27 Stefan GeschwentnerNNUE accumulator update in probcut.
2023-02-27 pb00067Use common_parent_position hint also at PVNodes TT...
2023-02-27 Alfredo MenezesSimplify condition in step 15
2023-02-24 Michael ChalySearch tuning at very long time control
2023-02-23 Joost VandeVondeleIntroduce a function to compute NNUE accumulator
2023-02-18 DubslowRemove one `reduction` call
2023-02-18 DubslowSimplify late countermove bonus condition
2023-02-09 DubslowUpdate `complexityAverage` in all branches of static...
2023-02-09 Michael ChalyCleanup and reorder in qsearch
2023-02-03 pb00067Improve excluded move logic
2023-02-03 Muzhen GamingRemove reduced LMR capture bonus
2023-02-02 Michael ChalyDo less SEE pruning in qsearch
2023-02-02 Muzhen GamingDecrease reduction for killer moves with good history
2023-01-28 MinetaSRemove maxNextDepth
2023-01-28 DubslowRemove `previousDepth` in favor of `completedDepth...
2023-01-25 Michael ChalyRebalance usage of history heuristics in pruning
2023-01-25 Dubslow`stat_bonus`: replace quadratic with nearly identical...
2023-01-22 Joost VandeVondeleUpdate UCI_Elo parameterization
2023-01-09 candirufishOn step 18 increase reduction by 2 if not ttmove and...
2023-01-09 DubslowLate countermove bonus: remove "extraBonus &&"
2023-01-04 mstemberaFix stack initialization
2023-01-02 FauziAkramParameter Tweaks
2023-01-02 Sebastian BuchwaldUpdate copyright years
2022-12-26 Steinar H. GundersonMerge remote-tracking branch 'upstream/master'
2022-12-24 Muzhen GamingAdd double bonus for prior countermove fail low
2022-12-24 FauziAkramUpdate Elo estimates for terms in search
2022-12-19 Alfredo MenezesSometimes do a reduced search if LMR is skipped
2022-12-19 mstemberaDon't reset increaseDepth back to true after it has...
2022-12-19 Michael ChalyReintroduce doEvenDeeperSearch
2022-12-12 Joost VandeVondeleRevert "doEvenDeeperSearch + tuning"
2022-12-09 disservinFix lower/upper bounds output
2022-12-09 Alfredo MenezesExtend all moves at low depth if ttMove is doubly extended
2022-12-08 Guenther DemetzCorrectly output lowerbound/upperbound scores
2022-12-08 FauziAkramdoEvenDeeperSearch + tuning
2022-12-02 VoyagerOneSimply do full sort on captures.
2022-12-02 VoyagerOneRemove PvNode Parameter for cutoff LMR
2022-11-23 Guenther DemetzCorrectly output lowerbound/upperbound in threaded...
2022-11-23 peregrineshahinSimplify both quiet check evasions' conditions
2022-11-23 VoyagerOneSkip full depth search in LMR depending on depth
2022-11-19 VoyagerOneSimplification away Cutoff Reset
2022-11-19 Michael ChalyDo shallower search in case of lmr being not successful...
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