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[vlc] / modules / visualization / visual / effects.c
1 /*****************************************************************************
2  * effects.c : Effects for the visualization system
3  *****************************************************************************
4  * Copyright (C) 2002 the VideoLAN team
5  * $Id$
6  *
7  * Authors: ClĂ©ment Stenac <zorglub@via.ecp.fr>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble
26  *****************************************************************************/
27 #include <stdlib.h>                                      /* malloc(), free() */
28 #include <vlc/vlc.h>
29 #include <vlc/vout.h>
30 #include "audio_output.h"
31 #include "aout_internal.h"
32
33 #include "visual.h"
34 #include <math.h>
35
36 #include "fft.h"
37
38 #define PEAK_SPEED 1
39
40 /*****************************************************************************
41  * dummy_Run
42  *****************************************************************************/
43 int dummy_Run( visual_effect_t * p_effect, aout_instance_t *p_aout,
44                aout_buffer_t * p_buffer , picture_t * p_picture)
45 {
46     return 0;
47 }
48
49 /*****************************************************************************
50  * spectrum_Run: spectrum analyser
51  *****************************************************************************/
52 int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
53                  aout_buffer_t * p_buffer , picture_t * p_picture)
54 {
55     float p_output[FFT_BUFFER_SIZE];  /* Raw FFT Result  */
56     int *height;                      /* Bar heights */
57     int *peaks;                       /* Peaks */
58     int i_nb_bands;                   /* number of bands */
59     int i_band_width;                 /* width of bands */
60     int i_separ;                      /* Should we let blanks ? */
61     int i_amp;                        /* Vertical amplification */
62     int i_peak;                       /* Should we draw peaks ? */
63     char *psz_parse = NULL;           /* Args line */
64
65     /* Horizontal scale for 20-band equalizer */
66     const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
67                         36,47,62,82,107,141,184,255};
68
69     /* Horizontal scale for 80-band equalizer */
70     const int xscale2[] =
71     {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
72      19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
73      35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
74      52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
75      110,115,121,130,141,152,163,174,185,200,255};
76     const int *xscale;
77     const double y_scale =  3.60673760222;  /* (log 256) */
78
79     fft_state *p_state;                 /* internal FFT data */
80
81     int i , j , y , k;
82     int i_line;
83     int16_t p_dest[FFT_BUFFER_SIZE];      /* Adapted FFT result */
84     int16_t p_buffer1[FFT_BUFFER_SIZE];   /* Buffer on which we perform
85                                              the FFT (first channel) */
86
87     float *p_buffl =                     /* Original buffer */
88             (float*)p_buffer->p_buffer;
89
90     int16_t  *p_buffs;                    /* int16_t converted buffer */
91     int16_t  *p_s16_buff = NULL;                /* int16_t converted buffer */
92
93     p_s16_buff = (int16_t*)malloc(
94               p_buffer->i_nb_samples * p_effect->i_nb_chans * sizeof(int16_t));
95
96     if( !p_s16_buff )
97     {
98         msg_Err(p_aout,"Out of memory");
99         return -1;
100     }
101
102     p_buffs = p_s16_buff;
103     i_nb_bands = config_GetInt ( p_aout, "visual-nbbands" );
104     i_separ    = config_GetInt( p_aout, "visual-separ" );
105     i_amp     = config_GetInt ( p_aout, "visual-amp" );
106     i_peak     = config_GetInt ( p_aout, "visual-peaks" );
107
108     if( i_nb_bands == 20)
109     {
110         xscale = xscale1;
111     }
112     else
113     {
114         i_nb_bands = 80;
115         xscale = xscale2;
116     }
117
118     if( !p_effect->p_data )
119     {
120         p_effect->p_data=(void *)malloc(i_nb_bands * sizeof(int) );
121         if( !p_effect->p_data)
122         {
123             msg_Err(p_aout,"Out of memory");
124             return -1;
125         }
126         peaks = (int *)p_effect->p_data;
127         for( i = 0 ; i < i_nb_bands ; i++)
128         {
129            peaks[i] = 0;
130         }
131
132     }
133     else
134     {
135         peaks =(int *)p_effect->p_data;
136     }
137
138
139     height = (int *)malloc( i_nb_bands * sizeof(int) );
140     if( !height)
141     {
142         msg_Err(p_aout,"Out of memory");
143         return -1;
144     }
145     /* Convert the buffer to int16_t  */
146     /* Pasted from float32tos16.c */
147     for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
148     {
149         union { float f; int32_t i; } u;
150         u.f = *p_buffl + 384.0;
151         if(u.i >  0x43c07fff ) * p_buffs = 32767;
152         else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
153         else *p_buffs = u.i - 0x43c00000;
154
155         p_buffl++ ; p_buffs++ ;
156     }
157     p_state  = visual_fft_init();
158     if( !p_state)
159     {
160         msg_Err(p_aout,"Unable to initialize FFT transform");
161         return -1;
162     }
163     p_buffs = p_s16_buff;
164     for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
165     {
166         p_output[i]    = 0;
167         p_buffer1[i] = *p_buffs;
168         p_buffs      = p_buffs + p_effect->i_nb_chans;
169     }
170     fft_perform( p_buffer1, p_output, p_state);
171     for(i= 0; i< FFT_BUFFER_SIZE ; i++ )
172         p_dest[i] = ( (int) sqrt( p_output [ i + 1 ] ) ) >> 8;
173
174     for ( i = 0 ; i< i_nb_bands ;i++)
175     {
176         /* We search the maximum on one scale */
177         for( j = xscale[i] , y=0 ; j< xscale[ i + 1 ] ; j++ )
178         {
179             if ( p_dest[j] > y )
180                  y = p_dest[j];
181         }
182         /* Calculate the height of the bar */
183         y >>=7;/* remove some noise */
184         if( y != 0)
185         {
186             height[i] = (int)log(y)* y_scale;
187                if(height[i] > 150)
188                   height[i] = 150;
189         }
190         else
191         {
192             height[i] = 0 ;
193         }
194
195         /* Draw the bar now */
196         i_band_width = floor( p_effect->i_width / i_nb_bands) ;
197
198         if( i_amp * height[i] > peaks[i])
199         {
200             peaks[i] = i_amp * height[i];
201         }
202         else if (peaks[i] > 0 )
203         {
204             peaks[i] -= PEAK_SPEED;
205             if( peaks[i] < i_amp * height[i] )
206             {
207                 peaks[i] = i_amp * height[i];
208             }
209             if( peaks[i] < 0 )
210             {
211                 peaks[i] = 0;
212             }
213         }
214
215         if( peaks[i] > 0 && i_peak )
216         {
217             if( peaks[i] >= p_effect->i_height )
218                 peaks[i] = p_effect->i_height - 2;
219             i_line = peaks[i];
220
221             for( j = 0 ; j< i_band_width - i_separ; j++)
222             {
223                for( k = 0 ; k< 3 ; k ++)
224                {
225                    /* Draw the peak */
226                      *(p_picture->p[0].p_pixels +
227                     (p_picture->p[0].i_lines - i_line -1 -k ) *
228                      p_picture->p[0].i_pitch + (i_band_width*i +j) )
229                                     = 0xff;
230
231                     *(p_picture->p[1].p_pixels +
232                      (p_picture->p[1].i_lines - i_line /2 -1 -k/2 ) *
233                      p_picture->p[1].i_pitch +
234                     ( ( i_band_width * i + j ) /2  ) )
235                                     = 0x00;
236
237                    if( 0x04 * (i_line + k ) - 0x0f > 0 )
238                    {
239                        if ( 0x04 * (i_line + k ) -0x0f < 0xff)
240                            *(p_picture->p[2].p_pixels  +
241                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
242                              p_picture->p[2].i_pitch +
243                              ( ( i_band_width * i + j ) /2  ) )
244                                     = ( 0x04 * ( i_line + k ) ) -0x0f ;
245                        else
246                            *(p_picture->p[2].p_pixels  +
247                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
248                              p_picture->p[2].i_pitch +
249                              ( ( i_band_width * i + j ) /2  ) )
250                                     = 0xff;
251                    }
252                    else
253                    {
254                         *(p_picture->p[2].p_pixels  +
255                          (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
256                          p_picture->p[2].i_pitch +
257                          ( ( i_band_width * i + j ) /2  ) )
258                                = 0x10 ;
259                    }
260                }
261             }
262         }
263
264         if(height[i] * i_amp > p_effect->i_height)
265             height[i] = floor(p_effect->i_height / i_amp );
266
267         for(i_line = 0 ; i_line < i_amp * height[i]; i_line ++ )
268         {
269             for( j = 0 ; j< i_band_width - i_separ ; j++)
270             {
271                *(p_picture->p[0].p_pixels +
272                  (p_picture->p[0].i_lines - i_line -1) *
273                   p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff;
274
275                 *(p_picture->p[1].p_pixels +
276                  (p_picture->p[1].i_lines - i_line /2 -1) *
277                  p_picture->p[1].i_pitch +
278                  ( ( i_band_width * i + j ) /2  ) ) = 0x00;
279
280                if( 0x04 * i_line - 0x0f > 0 )
281                {
282                     if( 0x04 * i_line - 0x0f < 0xff )
283                          *(p_picture->p[2].p_pixels  +
284                           (p_picture->p[2].i_lines - i_line /2 - 1) *
285                            p_picture->p[2].i_pitch +
286                            ( ( i_band_width * i + j ) /2  ) ) =
287                                ( 0x04 * i_line) -0x0f ;
288                     else
289                          *(p_picture->p[2].p_pixels  +
290                           (p_picture->p[2].i_lines - i_line /2 - 1) *
291                            p_picture->p[2].i_pitch +
292                            ( ( i_band_width * i + j ) /2  ) ) =
293                                        0xff;
294                }
295                else
296                {
297                     *(p_picture->p[2].p_pixels  +
298                      (p_picture->p[2].i_lines - i_line /2 - 1) *
299                      p_picture->p[2].i_pitch +
300                      ( ( i_band_width * i + j ) /2  ) ) =
301                             0x10 ;
302                }
303             }
304         }
305     }
306
307     fft_close( p_state );
308
309     if( p_s16_buff != NULL )
310     {
311         free( p_s16_buff );
312         p_s16_buff = NULL;
313     }
314
315     if(height) free(height);
316
317     if(psz_parse) free(psz_parse);
318
319     return 0;
320 }
321
322
323 /*****************************************************************************
324  * spectrometer_Run: derivative spectrum analysis
325  *****************************************************************************/
326 int spectrometer_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
327                  aout_buffer_t * p_buffer , picture_t * p_picture)
328 {
329 #define Y(R,G,B) ((uint8_t)( (R * .299) + (G * .587) + (B * .114) ))
330 #define U(R,G,B) ((uint8_t)( (R * -.169) + (G * -.332) + (B * .500) + 128 ))
331 #define V(R,G,B) ((uint8_t)( (R * .500) + (G * -.419) + (B * -.0813) + 128 ))
332     float p_output[FFT_BUFFER_SIZE];  /* Raw FFT Result  */
333     int *height;                      /* Bar heights */
334     int *peaks;                       /* Peaks */
335     int i_nb_bands;                   /* number of bands */
336     int i_band_width;                 /* width of bands */
337     int i_separ;                      /* Should we let blanks ? */
338     int i_amp;                        /* Vertical amplification */
339     int i_peak;                       /* Should we draw peaks ? */
340
341     int i_original;          /* original spectrum graphic routine */
342     int i_rad;               /* radius of circle of base of bands */
343     int i_sections;          /* sections of spectranalysis */
344     int i_extra_width;       /* extra width on peak */
345     int i_peak_height;       /* height of peak */
346     int c;                   /* sentinel container of total spectral sections */
347     double band_sep_angle;   /* angled separation between beginning of each band */
348     double section_sep_angle;/* "   "    '     "    '    "     "    spectrum section */
349     int max_band_length;     /* try not to go out of screen */
350     int i_show_base;         /* Should we draw base of circle ? */
351     int i_show_bands;        /* Should we draw bands ? */
352     //int i_invert_bands;      /* do the bands point inward ? */
353     double a;                /* for various misc angle situations in radians */
354     int x,y,xx,yy;           /* various misc x/y */
355     char color1;             /* V slide on a YUV color cube */
356     //char color2;             /* U slide.. ?  color2 fade color ? */
357
358     char *psz_parse = NULL;           /* Args line */
359
360     /* Horizontal scale for 20-band equalizer */
361     const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
362                         36,47,62,82,107,141,184,255};
363
364     /* Horizontal scale for 80-band equalizer */
365     const int xscale2[] =
366     {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
367      19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
368      35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
369      52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
370      110,115,121,130,141,152,163,174,185,200,255};
371     const int *xscale;
372     const double y_scale =  3.60673760222;  /* (log 256) */
373
374     fft_state *p_state;                 /* internal FFT data */
375
376     int i , j , k;
377     int i_line;
378     int16_t p_dest[FFT_BUFFER_SIZE];      /* Adapted FFT result */
379     int16_t p_buffer1[FFT_BUFFER_SIZE];   /* Buffer on which we perform
380                                              the FFT (first channel) */
381     float *p_buffl =                     /* Original buffer */
382             (float*)p_buffer->p_buffer;
383
384     int16_t  *p_buffs;                    /* int16_t converted buffer */
385     int16_t  *p_s16_buff = NULL;                /* int16_t converted buffer */
386
387     i_line = 0;
388
389     p_s16_buff = (int16_t*)malloc(
390               p_buffer->i_nb_samples * p_effect->i_nb_chans * sizeof(int16_t));
391
392     if( !p_s16_buff )
393     {
394         msg_Err(p_aout,"Out of memory");
395         return -1;
396     }
397
398     p_buffs = p_s16_buff;
399     i_original     = config_GetInt ( p_aout, "spect-show-original" );
400     i_nb_bands     = config_GetInt ( p_aout, "spect-nbbands" );
401     i_separ        = config_GetInt ( p_aout, "spect-separ" );
402     i_amp          = config_GetInt ( p_aout, "spect-amp" );
403     i_peak         = config_GetInt ( p_aout, "spect-show-peaks" );
404     i_show_base    = config_GetInt ( p_aout, "spect-show-base" );
405     i_show_bands   = config_GetInt ( p_aout, "spect-show-bands" );
406     i_rad          = config_GetInt ( p_aout, "spect-radius" );
407     i_sections     = config_GetInt ( p_aout, "spect-sections" );
408     i_extra_width  = config_GetInt ( p_aout, "spect-peak-width" );
409     i_peak_height  = config_GetInt ( p_aout, "spect-peak-height" );
410     color1         = config_GetInt ( p_aout, "spect-color" );
411
412     if( i_nb_bands == 20)
413     {
414         xscale = xscale1;
415     }
416     else
417     {
418         if( i_nb_bands > 80 )
419             i_nb_bands = 80;
420         xscale = xscale2;
421     }
422
423     if( !p_effect->p_data )
424     {
425         p_effect->p_data=(void *)malloc(i_nb_bands * sizeof(int) );
426         if( !p_effect->p_data)
427         {
428             msg_Err(p_aout,"Out of memory");
429             return -1;
430         }
431         peaks = (int *)p_effect->p_data;
432         for( i = 0 ; i < i_nb_bands ; i++)
433         {
434            peaks[i] = 0;
435         }
436     }
437     else
438     {
439         peaks =(int *)p_effect->p_data;
440     }
441
442     height = (int *)malloc( i_nb_bands * sizeof(int) );
443     if( !height)
444     {
445         msg_Err(p_aout,"Out of memory");
446         return -1;
447     }
448
449     /* Convert the buffer to int16_t  */
450     /* Pasted from float32tos16.c */
451     for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
452     {
453         union { float f; int32_t i; } u;
454         u.f = *p_buffl + 384.0;
455         if(u.i >  0x43c07fff ) * p_buffs = 32767;
456         else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
457         else *p_buffs = u.i - 0x43c00000;
458
459         p_buffl++ ; p_buffs++ ;
460     }
461     p_state  = visual_fft_init();
462     if( !p_state)
463     {
464         msg_Err(p_aout,"Unable to initialize FFT transform");
465         return -1;
466     }
467     p_buffs = p_s16_buff;
468     for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
469     {
470         p_output[i]    = 0;
471         p_buffer1[i] = *p_buffs;
472         p_buffs      = p_buffs + p_effect->i_nb_chans;
473     }
474     fft_perform( p_buffer1, p_output, p_state);
475     for(i= 0; i< FFT_BUFFER_SIZE ; i++ )
476         p_dest[i] = ( (int) sqrt( p_output [ i + 1 ] ) ) >> 8;
477
478     i_nb_bands *= i_sections;
479
480     for ( i = 0 ; i< i_nb_bands/i_sections ;i++)
481     {
482         /* We search the maximum on one scale */
483         for( j = xscale[i] , y=0 ; j< xscale[ i + 1 ] ; j++ )
484         {
485             if ( p_dest[j] > y )
486                  y = p_dest[j];
487         }
488         /* Calculate the height of the bar */
489         y >>=7;/* remove some noise */
490         if( y != 0)
491         {
492             height[i] = (int)log(y)* y_scale;
493                if(height[i] > 150)
494                   height[i] = 150;
495         }
496         else
497         {
498             height[i] = 0 ;
499         }
500
501         /* Draw the bar now */
502         i_band_width = floor( p_effect->i_width / (i_nb_bands/i_sections)) ;
503
504         if( i_amp * height[i] > peaks[i])
505         {
506             peaks[i] = i_amp * height[i];
507         }
508         else if (peaks[i] > 0 )
509         {
510             peaks[i] -= PEAK_SPEED;
511             if( peaks[i] < i_amp * height[i] )
512             {
513                 peaks[i] = i_amp * height[i];
514             }
515             if( peaks[i] < 0 )
516             {
517                 peaks[i] = 0;
518             }
519         }
520
521         if( i_original != 0 )
522         {
523         if( peaks[i] > 0 && i_peak )
524         {
525             if( peaks[i] >= p_effect->i_height )
526                 peaks[i] = p_effect->i_height - 2;
527             i_line = peaks[i];
528
529             for( j = 0 ; j< i_band_width - i_separ; j++)
530             {
531                for( k = 0 ; k< 3 ; k ++)
532                {
533                    //* Draw the peak 
534                      *(p_picture->p[0].p_pixels +
535                     (p_picture->p[0].i_lines - i_line -1 -k ) *
536                      p_picture->p[0].i_pitch + (i_band_width*i +j) )
537                                     = 0xff;
538
539                     *(p_picture->p[1].p_pixels +
540                      (p_picture->p[1].i_lines - i_line /2 -1 -k/2 ) *
541                      p_picture->p[1].i_pitch +
542                     ( ( i_band_width * i + j ) /2  ) )
543                                     = 0x00;
544
545                    if( 0x04 * (i_line + k ) - 0x0f > 0 )
546                    {
547                        if ( 0x04 * (i_line + k ) -0x0f < 0xff)
548                            *(p_picture->p[2].p_pixels  +
549                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
550                              p_picture->p[2].i_pitch +
551                              ( ( i_band_width * i + j ) /2  ) )
552                                     = ( 0x04 * ( i_line + k ) ) -0x0f ;
553                        else
554                            *(p_picture->p[2].p_pixels  +
555                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
556                              p_picture->p[2].i_pitch +
557                              ( ( i_band_width * i + j ) /2  ) )
558                                     = 0xff;
559                    }
560                    else
561                    {
562                         *(p_picture->p[2].p_pixels  +
563                          (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
564                          p_picture->p[2].i_pitch +
565                          ( ( i_band_width * i + j ) /2  ) )
566                                = 0x10 ;
567                    }
568                }
569             }
570         }
571         if(height[i] * i_amp > p_effect->i_height)
572             height[i] = floor(p_effect->i_height / i_amp );
573
574         for(i_line = 0 ; i_line < i_amp * height[i]; i_line ++ )
575         {
576             for( j = 0 ; j< i_band_width - i_separ ; j++)
577             {
578                *(p_picture->p[0].p_pixels +
579                  (p_picture->p[0].i_lines - i_line -1) *
580                   p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff;
581
582                 *(p_picture->p[1].p_pixels +
583                  (p_picture->p[1].i_lines - i_line /2 -1) *
584                  p_picture->p[1].i_pitch +
585                  ( ( i_band_width * i + j ) /2  ) ) = 0x00;
586
587                if( 0x04 * i_line - 0x0f > 0 )
588                {
589                     if( 0x04 * i_line - 0x0f < 0xff )
590                          *(p_picture->p[2].p_pixels  +
591                           (p_picture->p[2].i_lines - i_line /2 - 1) *
592                            p_picture->p[2].i_pitch +
593                            ( ( i_band_width * i + j ) /2  ) ) =
594                                ( 0x04 * i_line) -0x0f ;
595                     else
596                          *(p_picture->p[2].p_pixels  +
597                           (p_picture->p[2].i_lines - i_line /2 - 1) *
598                            p_picture->p[2].i_pitch +
599                            ( ( i_band_width * i + j ) /2  ) ) =
600                                        0xff;
601                }
602                else
603                {
604                     *(p_picture->p[2].p_pixels  +
605                      (p_picture->p[2].i_lines - i_line /2 - 1) *
606                      p_picture->p[2].i_pitch +
607                      ( ( i_band_width * i + j ) /2  ) ) =
608                             0x10 ;
609                }
610             }
611         }
612         }
613     }
614
615     band_sep_angle = 360.0 / i_nb_bands;
616     section_sep_angle = 360.0 / i_sections;
617     if( i_peak_height < 1 )
618         i_peak_height = 1;
619     max_band_length = p_picture->p[0].i_lines / 2 - ( i_rad + i_peak_height + 1 );
620
621     i_band_width = floor( 360 / i_nb_bands - i_separ );
622     if( i_band_width < 1 )
623         i_band_width = 1;
624
625     for( c = 0 ; c < i_sections ; c++ )
626     for( i = 0 ; i < (i_nb_bands / i_sections) ; i++ )
627     {
628         /* DO A PEAK */
629         if( peaks[i] > 0 && i_peak )
630         {
631             if( peaks[i] >= p_effect->i_height )
632                 peaks[i] = p_effect->i_height - 2;
633             i_line = peaks[i];
634
635             /* circular line pattern(so color blend is more visible) */
636             for( j = 0 ; j < i_peak_height ; j++ )
637             {
638                 x = p_picture->p[0].i_pitch / 2;
639                 y = p_picture->p[0].i_lines / 2;
640                 xx = x;
641                 yy = y;
642                 for( k = 0 ; k < (i_band_width + i_extra_width) ; k++ )
643                 {
644                     x = xx;
645                     y = yy;
646                     a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + k )
647                         * 3.141592 / 180.0;
648                     x += (double)( cos(a) * (double)( i_line + j + i_rad ) );
649                     y += (double)( -sin(a) * (double)( i_line + j + i_rad ) );
650
651                     *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
652                     ) = 255;/* Y(R,G,B); */
653
654                     x /= 2;
655                     y /= 2;
656
657                     *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
658                     ) = 0;/* U(R,G,B); */
659
660                     if( 0x04 * (i_line + k ) - 0x0f > 0 )
661                     {
662                         if ( 0x04 * (i_line + k ) -0x0f < 0xff)
663                             *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
664                             ) = ( 0x04 * ( i_line + k ) ) -(color1-1);/* -V(R,G,B); */
665                         else
666                             *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
667                             ) = 255;/* V(R,G,B); */
668                     }
669                     else
670                     {
671                         *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
672                         ) = color1;/* V(R,G,B); */
673                     }
674                 }
675             }
676         }
677
678         if( (height[i] * i_amp) > p_effect->i_height )
679             height[i] = floor( p_effect->i_height / i_amp );
680
681         /* DO BASE OF BAND (mostly makes a circle) */
682         if( i_show_base != 0 )
683         {
684             x = p_picture->p[0].i_pitch / 2;
685             y = p_picture->p[0].i_lines / 2;
686
687             a =  ( (i+1) * band_sep_angle + section_sep_angle * (c+1) )
688                 * 3.141592 / 180.0;
689             x += (double)( cos(a) * (double)i_rad );/* newb-forceful casting */
690             y += (double)( -sin(a) * (double)i_rad );
691
692             *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
693             ) = 255;/* Y(R,G,B); */
694
695             x /= 2;
696             y /= 2;
697
698             *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
699             ) = 0;/* U(R,G,B); */
700
701             if( 0x04 * i_line - 0x0f > 0 )
702             {
703                 if( 0x04 * i_line -0x0f < 0xff)
704                     *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
705                     ) = ( 0x04 * i_line) -(color1-1);/* -V(R,G,B); */
706                 else
707                     *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
708                     ) = 255;/* V(R,G,B); */
709             }
710             else
711             {
712                 *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
713                 ) = color1;/* V(R,G,B); */
714             }
715         }
716
717         /* DO A BAND */
718         if( i_show_bands != 0 )
719         for( j = 0 ; j < i_band_width ; j++ )
720         {
721             x = p_picture->p[0].i_pitch / 2;
722             y = p_picture->p[0].i_lines / 2;
723             xx = x;
724             yy = y;
725             a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + j )
726                 * 3.141592/180.0;
727
728             for( k = (i_rad+1) ; k < max_band_length ; k++ )
729             {
730                 if( (k-i_rad) > height[i] )
731                     break;/* uhh.. */
732
733                 x = xx;
734                 y = yy;
735                 x += (double)( cos(a) * (double)k );/* newbed! */
736                 y += (double)( -sin(a) * (double)k );
737
738                 *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
739                 ) = 255;
740
741                 x /= 2;
742                 y /= 2;
743
744                 *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
745                 ) = 0;
746
747                 if( 0x04 * i_line - 0x0f > 0 )
748                 {
749                     if ( 0x04 * i_line -0x0f < 0xff)
750                         *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
751                         ) = ( 0x04 * i_line) -(color1-1);
752                     else
753                         *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
754                         ) = 255;
755                 }
756                 else
757                 {
758                     *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
759                     ) = color1;
760                 }
761             }
762         }
763     }
764
765     fft_close( p_state );
766
767     if( p_s16_buff != NULL )
768     {
769         free( p_s16_buff );
770         p_s16_buff = NULL;
771     }
772
773     if(height) free(height);
774
775     if(psz_parse) free(psz_parse);
776
777     return 0;
778 }
779
780
781 /*****************************************************************************
782  * scope_Run: scope effect
783  *****************************************************************************/
784 int scope_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
785               aout_buffer_t * p_buffer , picture_t * p_picture)
786 {
787     int i_index;
788     float *p_sample ;
789     uint8_t *ppp_area[2][3];
790
791
792         for( i_index = 0 ; i_index < 2 ; i_index++ )
793         {
794             int j;
795             for( j = 0 ; j < 3 ; j++ )
796             {
797                 ppp_area[i_index][j] =
798                     p_picture->p[j].p_pixels + i_index * p_picture->p[j].i_lines
799                                 / 2 * p_picture->p[j].i_pitch;
800             }
801         }
802
803         for( i_index = 0, p_sample = (float *)p_buffer->p_buffer;
804              i_index < p_effect->i_width;
805              i_index++ )
806         {
807             uint8_t i_value;
808
809             /* Left channel */
810             i_value =  (*p_sample++ +1) * 127;
811             *(ppp_area[0][0]
812                + p_picture->p[0].i_pitch * i_index / p_effect->i_width
813                + p_picture->p[0].i_lines * i_value / 512
814                    * p_picture->p[0].i_pitch) = 0xbf;
815             *(ppp_area[0][1]
816                 + p_picture->p[1].i_pitch * i_index / p_effect->i_width
817                 + p_picture->p[1].i_lines * i_value / 512
818                    * p_picture->p[1].i_pitch) = 0xff;
819
820
821            /* Right channel */
822            i_value = ( *p_sample++ +1 ) * 127;
823            *(ppp_area[1][0]
824               + p_picture->p[0].i_pitch * i_index / p_effect->i_width
825               + p_picture->p[0].i_lines * i_value / 512
826                  * p_picture->p[0].i_pitch) = 0x9f;
827            *(ppp_area[1][2]
828               + p_picture->p[2].i_pitch * i_index / p_effect->i_width
829               + p_picture->p[2].i_lines * i_value / 512
830                 * p_picture->p[2].i_pitch) = 0xdd;
831         }
832         return 0;
833 }
834
835 /*****************************************************************************
836  * blur_Run:  blur effect
837  *****************************************************************************/
838 #if 0
839   /* This code is totally crappy */
840 int blur_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
841               aout_buffer_t * p_buffer , picture_t * p_picture)
842 {
843     uint8_t * p_pictures;
844     int i,j;
845     int i_size;   /* Total size of one image */
846
847     i_size = (p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
848               p_picture->p[1].i_pitch * p_picture->p[1].i_lines +
849               p_picture->p[2].i_pitch * p_picture->p[2].i_lines );
850
851     if( !p_effect->p_data )
852     {
853         p_effect->p_data=(void *)malloc( 5 * i_size *sizeof(uint8_t));
854
855         if( !p_effect->p_data)
856         {
857             msg_Err(p_aout,"Out of memory");
858             return -1;
859         }
860         p_pictures = (uint8_t *)p_effect->p_data;
861     }
862     else
863     {
864         p_pictures =(uint8_t *)p_effect->p_data;
865     }
866
867     for( i = 0 ; i < 5 ; i++)
868     {
869         for ( j = 0 ; j< p_picture->p[0].i_pitch * p_picture->p[0].i_lines; i++)
870             p_picture->p[0].p_pixels[j] =
871                     p_pictures[i * i_size + j] * (100 - 20 * i) /100 ;
872         for ( j = 0 ; j< p_picture->p[1].i_pitch * p_picture->p[1].i_lines; i++)
873             p_picture->p[1].p_pixels[j] =
874                     p_pictures[i * i_size +
875                     p_picture->p[0].i_pitch * p_picture->p[0].i_lines + j ];
876         for ( j = 0 ; j< p_picture->p[2].i_pitch * p_picture->p[2].i_lines; i++)
877             p_picture->p[2].p_pixels[j] =
878                     p_pictures[i * i_size +
879                     p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
880                     p_picture->p[1].i_pitch * p_picture->p[1].i_lines
881                     + j ];
882     }
883
884     memcpy ( &p_pictures[ i_size ] , &p_pictures[0] , 4 * i_size * sizeof(uint8_t) );
885 }
886 #endif