video_format_t fmt = *p_fmt_dst;
fmt.i_chroma = VLC_CODEC_RGBA;
fmt.i_bits_per_pixel = 0;
- fmt.i_visible_width = fmt.i_width;
- fmt.i_visible_height = fmt.i_height;
fmt.i_x_offset = 0;
fmt.i_y_offset = 0;
if( b_fmt_src || b_fmt_dst )
{
- ass_set_frame_size( p_sys->p_renderer, fmt.i_width, fmt.i_height );
- const double src_ratio = (double)p_fmt_src->i_width / p_fmt_src->i_height;
- const double dst_ratio = (double)p_fmt_dst->i_width / p_fmt_dst->i_height;
+ ass_set_frame_size( p_sys->p_renderer, fmt.i_visible_width, fmt.i_visible_height );
+ const double src_ratio = (double)p_fmt_src->i_visible_width / p_fmt_src->i_visible_height;
+ const double dst_ratio = (double)p_fmt_dst->i_visible_width / p_fmt_dst->i_visible_height;
ass_set_aspect_ratio( p_sys->p_renderer, dst_ratio / src_ratio, 1 );
p_sys->fmt = fmt;
}
ASS_Image *p_img = p_subpic->updater.p_sys->p_img;
/* */
- p_subpic->i_original_picture_height = fmt.i_height;
- p_subpic->i_original_picture_width = fmt.i_width;
+ p_subpic->i_original_picture_height = fmt.i_visible_height;
+ p_subpic->i_original_picture_width = fmt.i_visible_width;
/* XXX to improve efficiency we merge regions that are close minimizing
* the lost surface.