/* Destroy remaining objects */
static void ObjectGarbageCollector( playlist_t *p_playlist, bool b_force )
{
- vlc_object_t *p_obj;
-
if( !b_force )
{
if( mdate() - p_playlist->gc_date < 1000000 )
}
vlc_mutex_lock( &p_playlist->gc_lock );
- while( ( p_obj = vlc_object_find( p_playlist->p_libvlc, VLC_OBJECT_VOUT,
- FIND_CHILD ) ) )
+ /* Remove video outputs when user presses stop: */
+ vlc_list_t *list = vlc_list_find( p_playlist->p_libvlc, VLC_OBJECT_VOUT,
+ FIND_CHILD );
+ if( list != NULL )
{
- vlc_object_release( p_obj );
- if( p_obj->p_parent == VLC_OBJECT(p_playlist->p_libvlc) )
- {
- msg_Dbg( p_playlist, "garbage collector destroying 1 vout" );
- vlc_object_release( p_obj ); /* Hmm, is this (thread-)safe?? */
- }
+ msg_Dbg( p_playlist, "removing %u vout(s)", list->i_count );
+ for( int i = 0; i < list->i_count; i++)
+ vlc_object_release( list->p_values[i].p_object );
+ vlc_list_release( list );
}
p_playlist->b_cant_sleep = false;
vlc_mutex_unlock( &p_playlist->gc_lock );