if( p_sys->p_image )
image_HandlerDelete( p_sys->p_image );
if( p_sys->p_overlay )
- p_sys->p_overlay->pf_release( p_sys->p_overlay );
+ picture_Release( p_sys->p_overlay );
free( p_sys->p_style );
free( p_sys );
{
RenderPicture( p_intf, render->i_x, render->i_y,
p_pic, p_sys->p_overlay );
- p_pic->pf_release( p_pic );
+ picture_Release( p_pic );
}
}
else if( render->i_type == FBOSD_RENDER_TEXT )
{
RenderPicture( p_intf, render->i_x, render->i_y,
p_text, p_sys->p_overlay );
- p_text->pf_release( p_text );
+ picture_Release( p_text );
}
#endif
}