]> git.sesse.net Git - wloh/blobdiff - bayeswf.cpp
Pick old results from fotballresultater_2123.
[wloh] / bayeswf.cpp
index ca205ef47e4eb9cf75f9b27370d280e60d431b46..cc591832a556f023ea6aa364a44ce5422a0b0740 100644 (file)
@@ -13,7 +13,7 @@
 using namespace std;
 using namespace Eigen;
 
-#define PRIOR_MU 1500
+#define PRIOR_MU 500
 #define PRIOR_WEIGHT 1.0
 #define MAX_PLAYERS 4096
 #define DUMP_RAW 0
@@ -199,13 +199,14 @@ float compute_total_logl(float *mu, int num_players)
  *
  * Note that this does not depend on mu or the margin at all.
  */
-double hessian[MAX_PLAYERS * MAX_PLAYERS];
+Matrix<float, Dynamic, Dynamic> hessian;
 void construct_hessian(const float *mu, int num_players)
 {
-       memset(hessian, 0, sizeof(hessian));
+       hessian = Matrix<float, Dynamic, Dynamic>(num_players, num_players);
+       hessian.fill(0.0f);
 
        for (int i = 0; i < num_players; ++i) {
-               hessian[i * num_players + i] += 1.0f / (prior_sigma * prior_sigma);
+               hessian(i, i) += 1.0f / (prior_sigma * prior_sigma);
        }
        for (unsigned i = 0; i < all_matches.size(); ++i) {
                const match &m = all_matches[i];
@@ -216,30 +217,32 @@ void construct_hessian(const float *mu, int num_players)
                double sigma_sq = global_sigma * global_sigma;
                float w = m.weight;
 
-               hessian[p1 * num_players + p2] -= w / sigma_sq;
-               hessian[p2 * num_players + p1] -= w / sigma_sq;
+               hessian(p1, p2) -= w / sigma_sq;
+               hessian(p2, p1) -= w / sigma_sq;
 
-               hessian[p1 * num_players + p1] += w / sigma_sq;
-               hessian[p2 * num_players + p2] += w / sigma_sq;
+               hessian(p1, p1) += w / sigma_sq;
+               hessian(p2, p2) += w / sigma_sq;
        }
 }
 
 // Compute uncertainty (stddev) of mu estimates, which is sqrt((H^-1)_ii),
 // where H is the Hessian (see construct_hessian()).
-void compute_mu_uncertainty(const float *mu, int num_players)
+void compute_mu_uncertainty(const float *mu, const vector<string> &players)
 {
-       Matrix<float, Dynamic, Dynamic> h(num_players, num_players);
-       for (int i = 0; i < num_players; ++i) {
-               for (int j = 0; j < num_players; ++j) {
-                       h(i, j) = hessian[i * num_players + j];
-               }
-       }
-
        // FIXME: Use pseudoinverse if applicable.
-       Matrix<float, Dynamic, Dynamic> ih = h.inverse();
-       for (int i = 0; i < num_players; ++i) {
+       Matrix<float, Dynamic, Dynamic> ih = hessian.inverse();
+       for (unsigned i = 0; i < players.size(); ++i) {
                mu_stddev[i] = sqrt(ih(i, i));
        }
+
+       for (unsigned i = 0; i < players.size(); ++i) {
+               for (unsigned j = 0; j < players.size(); ++j) {
+                       printf("covariance %s %s %f\n",
+                              players[i].c_str(),
+                              players[j].c_str(),
+                              ih(i, j));
+               }
+       }
 }
 
 int main(int argc, char **argv)
@@ -337,7 +340,7 @@ int main(int argc, char **argv)
                sumdiff += (global_sigma - old_global_sigma) * (global_sigma - old_global_sigma);
                if (sumdiff < EPSILON) {
                        //fprintf(stderr, "Converged after %d iterations. Stopping.\n", j);
-                       printf("%d 0 -1\n", j + 1);
+                       printf("aux_param num_iterations %d\n", j + 1);
                        break;
                }
        }
@@ -346,13 +349,13 @@ int main(int argc, char **argv)
        dump_raw(mu, num_players);
 #else
        construct_hessian(mu, num_players);
-       compute_mu_uncertainty(mu, num_players);
+       compute_mu_uncertainty(mu, players);
        dump_scores(players, mu, mu_stddev, num_players);
        //fprintf(stderr, "Optimal sigma: %f (two-player: %f)\n", sigma[0], sigma[0] * sqrt(2.0f));
-       printf("%f 0 -2\n", global_sigma / sqrt(2.0f));
-       printf("%f 0 -3\n", prior_sigma);
+       printf("aux_param score_stddev %f\n", global_sigma / sqrt(2.0f));
+       printf("aux_param rating_prior_stddev %f\n", prior_sigma);
 
        float total_logl = compute_total_logl(mu, num_players);
-       printf("%f 0 -4\n", total_logl);
+       printf("aux_param total_log_likelihood %f\n", total_logl);
 #endif
 }