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[x264] / common / x86 / predict-c.c
1 /*****************************************************************************
2  * predict-c.c: intra prediction
3  *****************************************************************************
4  * Copyright (C) 2003-2016 x264 project
5  *
6  * Authors: Laurent Aimar <fenrir@via.ecp.fr>
7  *          Loren Merritt <lorenm@u.washington.edu>
8  *          Fiona Glaser <fiona@x264.com>
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA.
23  *
24  * This program is also available under a commercial proprietary license.
25  * For more information, contact us at licensing@x264.com.
26  *****************************************************************************/
27
28 #include "common/common.h"
29 #include "predict.h"
30 #include "pixel.h"
31
32 #define PREDICT_16x16_DC(name)\
33 void x264_predict_16x16_dc_##name( pixel *src )\
34 {\
35     uint32_t dc = 16;\
36     for( int i = 0; i < 16; i += 2 )\
37     {\
38         dc += src[-1 + i * FDEC_STRIDE];\
39         dc += src[-1 + (i+1) * FDEC_STRIDE];\
40     }\
41     x264_predict_16x16_dc_core_##name( src, dc );\
42 }
43
44 PREDICT_16x16_DC( mmx2 )
45 PREDICT_16x16_DC( sse2 )
46 PREDICT_16x16_DC( avx2 )
47
48 #define PREDICT_16x16_DC_LEFT(name)\
49 static void x264_predict_16x16_dc_left_##name( pixel *src )\
50 {\
51     uint32_t dc = 8;\
52     for( int i = 0; i < 16; i += 2 )\
53     {\
54         dc += src[-1 + i * FDEC_STRIDE];\
55         dc += src[-1 + (i+1) * FDEC_STRIDE];\
56     }\
57     x264_predict_16x16_dc_left_core_##name( src, dc>>4 );\
58 }
59
60 PREDICT_16x16_DC_LEFT( mmx2 )
61 PREDICT_16x16_DC_LEFT( sse2 )
62 PREDICT_16x16_DC_LEFT( avx2 )
63
64 #define PREDICT_P_SUM(j,i)\
65     H += i * ( src[j+i - FDEC_STRIDE ]  - src[j-i - FDEC_STRIDE ] );\
66     V += i * ( src[(j+i)*FDEC_STRIDE -1] - src[(j-i)*FDEC_STRIDE -1] );
67
68 #if HAVE_X86_INLINE_ASM
69 #if HIGH_BIT_DEPTH
70 ALIGNED_16( static const int16_t pw_12345678[8] ) = {1,2,3,4,5,6,7,8};
71 ALIGNED_16( static const int16_t pw_m87654321[8] ) = {-8,-7,-6,-5,-4,-3,-2,-1};
72 ALIGNED_16( static const int16_t pw_m32101234[8] ) = {-3,-2,-1,0,1,2,3,4};
73 #else // !HIGH_BIT_DEPTH
74 ALIGNED_8( static const int8_t pb_12345678[8] ) = {1,2,3,4,5,6,7,8};
75 ALIGNED_8( static const int8_t pb_m87654321[8] ) = {-8,-7,-6,-5,-4,-3,-2,-1};
76 ALIGNED_8( static const int8_t pb_m32101234[8] ) = {-3,-2,-1,0,1,2,3,4};
77 #endif // HIGH_BIT_DEPTH
78 #endif // HAVE_X86_INLINE_ASM
79
80 #define PREDICT_16x16_P_CORE\
81     int H = 0;\
82     int V = 0;\
83     PREDICT_P_SUM(7,1)\
84     PREDICT_P_SUM(7,2)\
85     PREDICT_P_SUM(7,3)\
86     PREDICT_P_SUM(7,4)\
87     PREDICT_P_SUM(7,5)\
88     PREDICT_P_SUM(7,6)\
89     PREDICT_P_SUM(7,7)\
90     PREDICT_P_SUM(7,8)
91
92 #define PREDICT_16x16_P_END(name)\
93     int a = 16 * ( src[15*FDEC_STRIDE -1] + src[15 - FDEC_STRIDE] );\
94     int b = ( 5 * H + 32 ) >> 6;\
95     int c = ( 5 * V + 32 ) >> 6;\
96     int i00 = a - b * 7 - c * 7 + 16;\
97     /* b*15 + c*15 can overflow: it's easier to just branch away in this rare case
98      * than to try to consider it in the asm. */\
99     if( BIT_DEPTH > 8 && (i00 > 0x7fff || abs(b) > 1092 || abs(c) > 1092) )\
100         x264_predict_16x16_p_c( src );\
101     else\
102         x264_predict_16x16_p_core_##name( src, i00, b, c );
103
104 #define PREDICT_16x16_P(name, name2)\
105 static void x264_predict_16x16_p_##name( pixel *src )\
106 {\
107     PREDICT_16x16_P_CORE\
108     PREDICT_16x16_P_END(name2)\
109 }
110
111 #if HAVE_X86_INLINE_ASM
112 #if HIGH_BIT_DEPTH
113 #define PREDICT_16x16_P_ASM\
114     asm (\
115         "movdqu           %1, %%xmm1 \n"\
116         "movdqa           %2, %%xmm0 \n"\
117         "pmaddwd          %3, %%xmm0 \n"\
118         "pmaddwd          %4, %%xmm1 \n"\
119         "paddd        %%xmm1, %%xmm0 \n"\
120         "movhlps      %%xmm0, %%xmm1 \n"\
121         "paddd        %%xmm1, %%xmm0 \n"\
122         "pshuflw $14, %%xmm0, %%xmm1 \n"\
123         "paddd        %%xmm1, %%xmm0 \n"\
124         "movd         %%xmm0, %0     \n"\
125         :"=r"(H)\
126         :"m"(src[-FDEC_STRIDE-1]), "m"(src[-FDEC_STRIDE+8]),\
127          "m"(*pw_12345678), "m"(*pw_m87654321)\
128     );
129 #else // !HIGH_BIT_DEPTH
130 #define PREDICT_16x16_P_ASM\
131     asm (\
132         "movq           %1, %%mm1 \n"\
133         "movq           %2, %%mm0 \n"\
134         "palignr $7,    %3, %%mm1 \n"\
135         "pmaddubsw      %4, %%mm0 \n"\
136         "pmaddubsw      %5, %%mm1 \n"\
137         "paddw       %%mm1, %%mm0 \n"\
138         "pshufw $14, %%mm0, %%mm1 \n"\
139         "paddw       %%mm1, %%mm0 \n"\
140         "pshufw  $1, %%mm0, %%mm1 \n"\
141         "paddw       %%mm1, %%mm0 \n"\
142         "movd        %%mm0, %0    \n"\
143         "movswl        %w0, %0    \n"\
144         :"=r"(H)\
145         :"m"(src[-FDEC_STRIDE]), "m"(src[-FDEC_STRIDE+8]),\
146          "m"(src[-FDEC_STRIDE-8]), "m"(*pb_12345678), "m"(*pb_m87654321)\
147     );
148 #endif // HIGH_BIT_DEPTH
149
150 #define PREDICT_16x16_P_CORE_INLINE\
151     int H, V;\
152     PREDICT_16x16_P_ASM\
153     V = 8 * ( src[15*FDEC_STRIDE-1] - src[-1*FDEC_STRIDE-1] )\
154       + 7 * ( src[14*FDEC_STRIDE-1] - src[ 0*FDEC_STRIDE-1] )\
155       + 6 * ( src[13*FDEC_STRIDE-1] - src[ 1*FDEC_STRIDE-1] )\
156       + 5 * ( src[12*FDEC_STRIDE-1] - src[ 2*FDEC_STRIDE-1] )\
157       + 4 * ( src[11*FDEC_STRIDE-1] - src[ 3*FDEC_STRIDE-1] )\
158       + 3 * ( src[10*FDEC_STRIDE-1] - src[ 4*FDEC_STRIDE-1] )\
159       + 2 * ( src[ 9*FDEC_STRIDE-1] - src[ 5*FDEC_STRIDE-1] )\
160       + 1 * ( src[ 8*FDEC_STRIDE-1] - src[ 6*FDEC_STRIDE-1] );
161
162 #define PREDICT_16x16_P_INLINE(name, name2)\
163 static void x264_predict_16x16_p_##name( pixel *src )\
164 {\
165     PREDICT_16x16_P_CORE_INLINE\
166     PREDICT_16x16_P_END(name2)\
167 }
168 #else // !HAVE_X86_INLINE_ASM
169 #define PREDICT_16x16_P_INLINE(name, name2) PREDICT_16x16_P(name, name2)
170 #endif // HAVE_X86_INLINE_ASM
171
172 #if HIGH_BIT_DEPTH
173 PREDICT_16x16_P_INLINE( sse2, sse2 )
174 #else // !HIGH_BIT_DEPTH
175 #if !ARCH_X86_64
176 PREDICT_16x16_P( mmx2, mmx2 )
177 #endif // !ARCH_X86_64
178 PREDICT_16x16_P( sse2, sse2 )
179 #if HAVE_X86_INLINE_ASM
180 PREDICT_16x16_P_INLINE( ssse3, sse2 )
181 #endif // HAVE_X86_INLINE_ASM
182 PREDICT_16x16_P_INLINE( avx, avx )
183 #endif // HIGH_BIT_DEPTH
184 PREDICT_16x16_P_INLINE( avx2, avx2 )
185
186 #define PREDICT_8x16C_P_CORE\
187     int H = 0, V = 0;\
188     for( int i = 0; i < 4; i++ )\
189         H += ( i + 1 ) * ( src[4 + i - FDEC_STRIDE] - src[2 - i - FDEC_STRIDE] );\
190     for( int i = 0; i < 8; i++ )\
191         V += ( i + 1 ) * ( src[-1 + (i+8)*FDEC_STRIDE] - src[-1 + (6-i)*FDEC_STRIDE] );
192
193 #if HIGH_BIT_DEPTH
194 #define PREDICT_8x16C_P_END(name)\
195     int a = 16 * ( src[-1 + 15*FDEC_STRIDE] + src[7 - FDEC_STRIDE] );\
196     int b = ( 17 * H + 16 ) >> 5;\
197     int c = ( 5 * V + 32 ) >> 6;\
198     x264_predict_8x16c_p_core_##name( src, a, b, c );
199 #else // !HIGH_BIT_DEPTH
200 #define PREDICT_8x16C_P_END(name)\
201     int a = 16 * ( src[-1 + 15*FDEC_STRIDE] + src[7 - FDEC_STRIDE] );\
202     int b = ( 17 * H + 16 ) >> 5;\
203     int c = ( 5 * V + 32 ) >> 6;\
204     int i00 = a -3*b -7*c + 16;\
205     x264_predict_8x16c_p_core_##name( src, i00, b, c );
206 #endif // HIGH_BIT_DEPTH
207
208 #define PREDICT_8x16C_P(name)\
209 static void x264_predict_8x16c_p_##name( pixel *src )\
210 {\
211     PREDICT_8x16C_P_CORE\
212     PREDICT_8x16C_P_END(name)\
213 }
214
215 #if !ARCH_X86_64 && !HIGH_BIT_DEPTH
216 PREDICT_8x16C_P( mmx2 )
217 #endif // !ARCH_X86_64 && !HIGH_BIT_DEPTH
218 PREDICT_8x16C_P( sse2 )
219 PREDICT_8x16C_P( avx )
220 PREDICT_8x16C_P( avx2 )
221
222 #define PREDICT_8x8C_P_CORE\
223     int H = 0;\
224     int V = 0;\
225     PREDICT_P_SUM(3,1)\
226     PREDICT_P_SUM(3,2)\
227     PREDICT_P_SUM(3,3)\
228     PREDICT_P_SUM(3,4)
229
230 #if HIGH_BIT_DEPTH
231 #define PREDICT_8x8C_P_END(name)\
232     int a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );\
233     int b = ( 17 * H + 16 ) >> 5;\
234     int c = ( 17 * V + 16 ) >> 5;\
235     x264_predict_8x8c_p_core_##name( src, a, b, c );
236 #else // !HIGH_BIT_DEPTH
237 #define PREDICT_8x8C_P_END(name)\
238     int a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );\
239     int b = ( 17 * H + 16 ) >> 5;\
240     int c = ( 17 * V + 16 ) >> 5;\
241     int i00 = a -3*b -3*c + 16;\
242     x264_predict_8x8c_p_core_##name( src, i00, b, c );
243 #endif // HIGH_BIT_DEPTH
244
245 #define PREDICT_8x8C_P(name, name2)\
246 static void x264_predict_8x8c_p_##name( pixel *src )\
247 {\
248     PREDICT_8x8C_P_CORE\
249     PREDICT_8x8C_P_END(name2)\
250 }
251
252 #if HAVE_X86_INLINE_ASM
253 #if HIGH_BIT_DEPTH
254 #define PREDICT_8x8C_P_ASM\
255     asm (\
256         "movdqa           %1, %%xmm0 \n"\
257         "pmaddwd          %2, %%xmm0 \n"\
258         "movhlps      %%xmm0, %%xmm1 \n"\
259         "paddd        %%xmm1, %%xmm0 \n"\
260         "pshuflw $14, %%xmm0, %%xmm1 \n"\
261         "paddd        %%xmm1, %%xmm0 \n"\
262         "movd         %%xmm0, %0     \n"\
263         :"=r"(H)\
264         :"m"(src[-FDEC_STRIDE]), "m"(*pw_m32101234)\
265     );
266 #else // !HIGH_BIT_DEPTH
267 #define PREDICT_8x8C_P_ASM\
268     asm (\
269         "movq           %1, %%mm0 \n"\
270         "pmaddubsw      %2, %%mm0 \n"\
271         "pshufw $14, %%mm0, %%mm1 \n"\
272         "paddw       %%mm1, %%mm0 \n"\
273         "pshufw  $1, %%mm0, %%mm1 \n"\
274         "paddw       %%mm1, %%mm0 \n"\
275         "movd        %%mm0, %0    \n"\
276         "movswl        %w0, %0    \n"\
277         :"=r"(H)\
278         :"m"(src[-FDEC_STRIDE]), "m"(*pb_m32101234)\
279     );
280 #endif // HIGH_BIT_DEPTH
281
282 #define PREDICT_8x8C_P_CORE_INLINE\
283     int H, V;\
284     PREDICT_8x8C_P_ASM\
285     V = 1 * ( src[4*FDEC_STRIDE -1] - src[ 2*FDEC_STRIDE -1] )\
286       + 2 * ( src[5*FDEC_STRIDE -1] - src[ 1*FDEC_STRIDE -1] )\
287       + 3 * ( src[6*FDEC_STRIDE -1] - src[ 0*FDEC_STRIDE -1] )\
288       + 4 * ( src[7*FDEC_STRIDE -1] - src[-1*FDEC_STRIDE -1] );\
289     H += -4 * src[-1*FDEC_STRIDE -1];
290
291 #define PREDICT_8x8C_P_INLINE(name, name2)\
292 static void x264_predict_8x8c_p_##name( pixel *src )\
293 {\
294     PREDICT_8x8C_P_CORE_INLINE\
295     PREDICT_8x8C_P_END(name2)\
296 }
297 #else // !HAVE_X86_INLINE_ASM
298 #define PREDICT_8x8C_P_INLINE(name, name2) PREDICT_8x8C_P(name, name2)
299 #endif // HAVE_X86_INLINE_ASM
300
301 #if HIGH_BIT_DEPTH
302 PREDICT_8x8C_P_INLINE( sse2, sse2 )
303 #else  //!HIGH_BIT_DEPTH
304 #if !ARCH_X86_64
305 PREDICT_8x8C_P( mmx2, mmx2 )
306 #endif // !ARCH_X86_64
307 PREDICT_8x8C_P( sse2, sse2 )
308 #if HAVE_X86_INLINE_ASM
309 PREDICT_8x8C_P_INLINE( ssse3, sse2 )
310 #endif // HAVE_X86_INLINE_ASM
311 #endif // HIGH_BIT_DEPTH
312 PREDICT_8x8C_P_INLINE( avx, avx )
313 PREDICT_8x8C_P_INLINE( avx2, avx2 )
314
315 #if ARCH_X86_64 && !HIGH_BIT_DEPTH
316 static void x264_predict_8x8c_dc_left( uint8_t *src )
317 {
318     int y;
319     uint32_t s0 = 0, s1 = 0;
320     uint64_t dc0, dc1;
321
322     for( y = 0; y < 4; y++ )
323     {
324         s0 += src[y * FDEC_STRIDE     - 1];
325         s1 += src[(y+4) * FDEC_STRIDE - 1];
326     }
327     dc0 = (( s0 + 2 ) >> 2) * 0x0101010101010101ULL;
328     dc1 = (( s1 + 2 ) >> 2) * 0x0101010101010101ULL;
329
330     for( y = 0; y < 4; y++ )
331     {
332         M64( src ) = dc0;
333         src += FDEC_STRIDE;
334     }
335     for( y = 0; y < 4; y++ )
336     {
337         M64( src ) = dc1;
338         src += FDEC_STRIDE;
339     }
340 }
341 #endif // ARCH_X86_64 && !HIGH_BIT_DEPTH
342
343 /****************************************************************************
344  * Exported functions:
345  ****************************************************************************/
346 void x264_predict_16x16_init_mmx( int cpu, x264_predict_t pf[7] )
347 {
348     if( !(cpu&X264_CPU_MMX2) )
349         return;
350     pf[I_PRED_16x16_DC]      = x264_predict_16x16_dc_mmx2;
351     pf[I_PRED_16x16_DC_TOP]  = x264_predict_16x16_dc_top_mmx2;
352     pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_mmx2;
353     pf[I_PRED_16x16_V]       = x264_predict_16x16_v_mmx2;
354     pf[I_PRED_16x16_H]       = x264_predict_16x16_h_mmx2;
355 #if HIGH_BIT_DEPTH
356     if( !(cpu&X264_CPU_SSE) )
357         return;
358     pf[I_PRED_16x16_V]       = x264_predict_16x16_v_sse;
359     if( !(cpu&X264_CPU_SSE2) )
360         return;
361     pf[I_PRED_16x16_DC]      = x264_predict_16x16_dc_sse2;
362     pf[I_PRED_16x16_DC_TOP]  = x264_predict_16x16_dc_top_sse2;
363     pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_sse2;
364     pf[I_PRED_16x16_H]       = x264_predict_16x16_h_sse2;
365     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_sse2;
366     if( !(cpu&X264_CPU_AVX) )
367         return;
368     pf[I_PRED_16x16_V]       = x264_predict_16x16_v_avx;
369     if( !(cpu&X264_CPU_AVX2) )
370         return;
371     pf[I_PRED_16x16_H]       = x264_predict_16x16_h_avx2;
372 #else
373 #if !ARCH_X86_64
374     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_mmx2;
375 #endif
376     if( !(cpu&X264_CPU_SSE) )
377         return;
378     pf[I_PRED_16x16_V]       = x264_predict_16x16_v_sse;
379     if( !(cpu&X264_CPU_SSE2) )
380         return;
381     pf[I_PRED_16x16_DC]      = x264_predict_16x16_dc_sse2;
382     if( cpu&X264_CPU_SSE2_IS_SLOW )
383         return;
384     pf[I_PRED_16x16_DC_TOP]  = x264_predict_16x16_dc_top_sse2;
385     pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_sse2;
386     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_sse2;
387     if( !(cpu&X264_CPU_SSSE3) )
388         return;
389     if( !(cpu&X264_CPU_SLOW_PSHUFB) )
390         pf[I_PRED_16x16_H]       = x264_predict_16x16_h_ssse3;
391 #if HAVE_X86_INLINE_ASM
392     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_ssse3;
393 #endif
394     if( !(cpu&X264_CPU_AVX) )
395         return;
396     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_avx;
397 #endif // HIGH_BIT_DEPTH
398
399     if( cpu&X264_CPU_AVX2 )
400     {
401         pf[I_PRED_16x16_P]       = x264_predict_16x16_p_avx2;
402         pf[I_PRED_16x16_DC]      = x264_predict_16x16_dc_avx2;
403         pf[I_PRED_16x16_DC_TOP]  = x264_predict_16x16_dc_top_avx2;
404         pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_avx2;
405     }
406 }
407
408 void x264_predict_8x8c_init_mmx( int cpu, x264_predict_t pf[7] )
409 {
410     if( !(cpu&X264_CPU_MMX) )
411         return;
412 #if HIGH_BIT_DEPTH
413     pf[I_PRED_CHROMA_V]       = x264_predict_8x8c_v_mmx;
414     if( !(cpu&X264_CPU_MMX2) )
415         return;
416     pf[I_PRED_CHROMA_DC]      = x264_predict_8x8c_dc_mmx2;
417     pf[I_PRED_CHROMA_H]       = x264_predict_8x8c_h_mmx2;
418     if( !(cpu&X264_CPU_SSE) )
419         return;
420     pf[I_PRED_CHROMA_V]       = x264_predict_8x8c_v_sse;
421     if( !(cpu&X264_CPU_SSE2) )
422         return;
423     pf[I_PRED_CHROMA_DC]      = x264_predict_8x8c_dc_sse2;
424     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x8c_dc_top_sse2;
425     pf[I_PRED_CHROMA_H]       = x264_predict_8x8c_h_sse2;
426     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_sse2;
427     if( !(cpu&X264_CPU_AVX) )
428         return;
429     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_avx;
430     if( !(cpu&X264_CPU_AVX2) )
431         return;
432     pf[I_PRED_CHROMA_H]   = x264_predict_8x8c_h_avx2;
433 #else
434 #if ARCH_X86_64
435     pf[I_PRED_CHROMA_DC_LEFT] = x264_predict_8x8c_dc_left;
436 #endif
437     pf[I_PRED_CHROMA_V]       = x264_predict_8x8c_v_mmx;
438     if( !(cpu&X264_CPU_MMX2) )
439         return;
440     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x8c_dc_top_mmx2;
441     pf[I_PRED_CHROMA_H]       = x264_predict_8x8c_h_mmx2;
442 #if !ARCH_X86_64
443     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_mmx2;
444 #endif
445     pf[I_PRED_CHROMA_DC]      = x264_predict_8x8c_dc_mmx2;
446     if( !(cpu&X264_CPU_SSE2) )
447         return;
448     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_sse2;
449     if( !(cpu&X264_CPU_SSSE3) )
450         return;
451     pf[I_PRED_CHROMA_H]       = x264_predict_8x8c_h_ssse3;
452 #if HAVE_X86_INLINE_ASM
453     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_ssse3;
454 #endif
455     if( !(cpu&X264_CPU_AVX) )
456         return;
457     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_avx;
458 #endif // HIGH_BIT_DEPTH
459
460     if( cpu&X264_CPU_AVX2 )
461     {
462         pf[I_PRED_CHROMA_P]   = x264_predict_8x8c_p_avx2;
463     }
464 }
465
466 void x264_predict_8x16c_init_mmx( int cpu, x264_predict_t pf[7] )
467 {
468     if( !(cpu&X264_CPU_MMX) )
469         return;
470 #if HIGH_BIT_DEPTH
471     if( !(cpu&X264_CPU_MMX2) )
472         return;
473     pf[I_PRED_CHROMA_DC]      = x264_predict_8x16c_dc_mmx2;
474     pf[I_PRED_CHROMA_H]       = x264_predict_8x16c_h_mmx2;
475     if( !(cpu&X264_CPU_SSE) )
476         return;
477     pf[I_PRED_CHROMA_V]       = x264_predict_8x16c_v_sse;
478     if( !(cpu&X264_CPU_SSE2) )
479         return;
480     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x16c_dc_top_sse2;
481     pf[I_PRED_CHROMA_DC]      = x264_predict_8x16c_dc_sse2;
482     pf[I_PRED_CHROMA_H]       = x264_predict_8x16c_h_sse2;
483     pf[I_PRED_CHROMA_P]       = x264_predict_8x16c_p_sse2;
484     if( !(cpu&X264_CPU_AVX) )
485         return;
486     pf[I_PRED_CHROMA_P]       = x264_predict_8x16c_p_avx;
487     if( !(cpu&X264_CPU_AVX2) )
488         return;
489     pf[I_PRED_CHROMA_H]   = x264_predict_8x16c_h_avx2;
490 #else
491     pf[I_PRED_CHROMA_V]       = x264_predict_8x16c_v_mmx;
492     if( !(cpu&X264_CPU_MMX2) )
493         return;
494     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x16c_dc_top_mmx2;
495     pf[I_PRED_CHROMA_DC]      = x264_predict_8x16c_dc_mmx2;
496     pf[I_PRED_CHROMA_H]       = x264_predict_8x16c_h_mmx2;
497 #if !ARCH_X86_64
498     pf[I_PRED_CHROMA_P]       = x264_predict_8x16c_p_mmx2;
499 #endif
500     if( !(cpu&X264_CPU_SSE2) )
501         return;
502     pf[I_PRED_CHROMA_P]       = x264_predict_8x16c_p_sse2;
503     if( !(cpu&X264_CPU_SSSE3) )
504         return;
505     pf[I_PRED_CHROMA_H]       = x264_predict_8x16c_h_ssse3;
506     if( !(cpu&X264_CPU_AVX) )
507         return;
508     pf[I_PRED_CHROMA_P]       = x264_predict_8x16c_p_avx;
509 #endif // HIGH_BIT_DEPTH
510
511     if( cpu&X264_CPU_AVX2 )
512     {
513         pf[I_PRED_CHROMA_P]   = x264_predict_8x16c_p_avx2;
514     }
515 }
516
517 void x264_predict_8x8_init_mmx( int cpu, x264_predict8x8_t pf[12], x264_predict_8x8_filter_t *predict_8x8_filter )
518 {
519     if( !(cpu&X264_CPU_MMX2) )
520         return;
521 #if HIGH_BIT_DEPTH
522     if( !(cpu&X264_CPU_SSE) )
523         return;
524     pf[I_PRED_8x8_V]      = x264_predict_8x8_v_sse;
525     if( !(cpu&X264_CPU_SSE2) )
526         return;
527     pf[I_PRED_8x8_H]      = x264_predict_8x8_h_sse2;
528     pf[I_PRED_8x8_DC]     = x264_predict_8x8_dc_sse2;
529     pf[I_PRED_8x8_DC_TOP] = x264_predict_8x8_dc_top_sse2;
530     pf[I_PRED_8x8_DC_LEFT]= x264_predict_8x8_dc_left_sse2;
531     pf[I_PRED_8x8_DDL]    = x264_predict_8x8_ddl_sse2;
532     pf[I_PRED_8x8_DDR]    = x264_predict_8x8_ddr_sse2;
533     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_sse2;
534     pf[I_PRED_8x8_VR]     = x264_predict_8x8_vr_sse2;
535     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_sse2;
536     pf[I_PRED_8x8_HU]     = x264_predict_8x8_hu_sse2;
537     *predict_8x8_filter   = x264_predict_8x8_filter_sse2;
538     if( !(cpu&X264_CPU_SSSE3) )
539         return;
540     pf[I_PRED_8x8_DDL]    = x264_predict_8x8_ddl_ssse3;
541     pf[I_PRED_8x8_DDR]    = x264_predict_8x8_ddr_ssse3;
542     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_ssse3;
543     pf[I_PRED_8x8_HU]     = x264_predict_8x8_hu_ssse3;
544     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_ssse3;
545     pf[I_PRED_8x8_VR]     = x264_predict_8x8_vr_ssse3;
546     *predict_8x8_filter   = x264_predict_8x8_filter_ssse3;
547     if( cpu&X264_CPU_CACHELINE_64 )
548     {
549         pf[I_PRED_8x8_DDL]= x264_predict_8x8_ddl_ssse3_cache64;
550         pf[I_PRED_8x8_DDR]= x264_predict_8x8_ddr_ssse3_cache64;
551     }
552     if( !(cpu&X264_CPU_AVX) )
553         return;
554     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_avx;
555     pf[I_PRED_8x8_HU]     = x264_predict_8x8_hu_avx;
556     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_avx;
557     pf[I_PRED_8x8_VR]     = x264_predict_8x8_vr_avx;
558     *predict_8x8_filter   = x264_predict_8x8_filter_avx;
559 #else
560     pf[I_PRED_8x8_V]      = x264_predict_8x8_v_mmx2;
561     pf[I_PRED_8x8_H]      = x264_predict_8x8_h_mmx2;
562     pf[I_PRED_8x8_DC]     = x264_predict_8x8_dc_mmx2;
563     pf[I_PRED_8x8_DC_TOP] = x264_predict_8x8_dc_top_mmx2;
564     pf[I_PRED_8x8_DC_LEFT]= x264_predict_8x8_dc_left_mmx2;
565     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_mmx2;
566     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_mmx2;
567     *predict_8x8_filter   = x264_predict_8x8_filter_mmx2;
568 #if ARCH_X86
569     pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_mmx2;
570     pf[I_PRED_8x8_DDR]  = x264_predict_8x8_ddr_mmx2;
571     pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_mmx2;
572     pf[I_PRED_8x8_HU]   = x264_predict_8x8_hu_mmx2;
573 #endif
574     if( !(cpu&X264_CPU_SSE2) )
575         return;
576     pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_sse2;
577     pf[I_PRED_8x8_VL]   = x264_predict_8x8_vl_sse2;
578     pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_sse2;
579     pf[I_PRED_8x8_DDR]  = x264_predict_8x8_ddr_sse2;
580     pf[I_PRED_8x8_HD]   = x264_predict_8x8_hd_sse2;
581     pf[I_PRED_8x8_HU]   = x264_predict_8x8_hu_sse2;
582     if( !(cpu&X264_CPU_SSSE3) )
583         return;
584     if( !(cpu&X264_CPU_SLOW_PALIGNR) )
585     {
586         pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_ssse3;
587         pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_ssse3;
588     }
589     pf[I_PRED_8x8_HU]   = x264_predict_8x8_hu_ssse3;
590     *predict_8x8_filter = x264_predict_8x8_filter_ssse3;
591     if( !(cpu&X264_CPU_AVX) )
592         return;
593     pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_avx;
594     pf[I_PRED_8x8_DDR]  = x264_predict_8x8_ddr_avx;
595     pf[I_PRED_8x8_VL]   = x264_predict_8x8_vl_avx;
596     pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_avx;
597     pf[I_PRED_8x8_HD]   = x264_predict_8x8_hd_avx;
598 #endif // HIGH_BIT_DEPTH
599 }
600
601 void x264_predict_4x4_init_mmx( int cpu, x264_predict_t pf[12] )
602 {
603     if( !(cpu&X264_CPU_MMX2) )
604         return;
605     pf[I_PRED_4x4_DC]  = x264_predict_4x4_dc_mmx2;
606     pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_mmx2;
607     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_mmx2;
608     pf[I_PRED_4x4_VL]  = x264_predict_4x4_vl_mmx2;
609     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_mmx2;
610     pf[I_PRED_4x4_HU]  = x264_predict_4x4_hu_mmx2;
611 #if HIGH_BIT_DEPTH
612     if( !(cpu&X264_CPU_SSE2) )
613         return;
614     pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_sse2;
615     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_sse2;
616     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_sse2;
617     pf[I_PRED_4x4_VL]  = x264_predict_4x4_vl_sse2;
618     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_sse2;
619     if( !(cpu&X264_CPU_SSSE3) )
620         return;
621     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_ssse3;
622     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_ssse3;
623     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_ssse3;
624     if( !(cpu&X264_CPU_AVX) )
625         return;
626     pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_avx;
627     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_avx;
628     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_avx;
629     pf[I_PRED_4x4_VL]  = x264_predict_4x4_vl_avx;
630     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_avx;
631     if( !(cpu&X264_CPU_AVX2) )
632         return;
633     pf[I_PRED_4x4_H]  = x264_predict_4x4_h_avx2;
634 #else
635     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_mmx2;
636     if( !(cpu&X264_CPU_SSSE3) )
637         return;
638     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_ssse3;
639     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_ssse3;
640     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_ssse3;
641     if( cpu&X264_CPU_CACHELINE_64 )
642         pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_ssse3_cache64;
643 #endif // HIGH_BIT_DEPTH
644 }