#include "rotatescreen.h"
RotateScreen::RotateScreen()
- : fadefrom_buf(NULL), valid(false), current_screen(0), in_fade(false)
+ : fadefrom_buf(NULL), valid(false), current_screen(0), in_fade(false), fade_to_new_info(false)
{
}
RotateScreen::~RotateScreen()
{
delete[] fadefrom_buf;
+ for (unsigned i = 0; i < subscreens.size(); ++i) {
+ delete[] subscreens[i].redbuf;
+ delete[] subscreens[i].buf;
+ }
}
bool RotateScreen::check_invalidated()