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[ccbs] / bigscreen / rotatescreen.cpp
1 /* NOTE: this class will _NOT_ handle resolution changes cleanly. You have been warned. :-) */
2
3 #include <cstdio>
4 #include <cstring>
5 #include "rotatescreen.h"
6
7 RotateScreen::RotateScreen()
8         : fadefrom_buf(NULL), valid(false), current_screen(0), in_fade(false)
9 {
10 }
11
12 RotateScreen::~RotateScreen()
13 {
14         delete[] fadefrom_buf;
15 }
16
17 bool RotateScreen::check_invalidated()
18 {
19         if (!valid)
20                 return true;
21         if (in_fade)
22                 return true;
23         if (needs_update())
24                 return true;
25         if (!can_update())
26                 return false;
27         
28         for (unsigned i = 0; i < subscreens.size(); ++i) {
29                 if (subscreens[i].buf == NULL || subscreens[i].screen->check_invalidated())
30                         return true;
31         }
32
33         return false;
34 }
35
36 void RotateScreen::draw(unsigned char *buf, unsigned width, unsigned height)
37 {
38         // see line 1 for all of this
39         if (fadefrom_buf == NULL) {
40                 fadefrom_buf = new unsigned char[width * height * 4];
41         }
42         for (std::vector<Subscreen>::iterator i = subscreens.begin(); i != subscreens.end(); ++i) {
43                 if (i->redbuf == NULL) {
44                         i->redbuf = new unsigned char[width * height * 4];
45                 }
46                 if (i->buf == NULL) {
47                         i->buf = new unsigned char[width * height * 4];
48                         i->screen->draw(i->buf, width, height);
49                 }
50         }
51         // end of "line 1"-code :-)
52         
53         bool force = false;
54
55         if (subscreens.size() == 0) {
56                 valid = true;
57                 gettimeofday(&last_update, NULL);
58                 return;
59         }
60         
61         // if we're in a fade, complete it before doing anything else
62         if (in_fade) {
63                 struct timeval now;
64                 gettimeofday(&now, NULL);
65
66                 if (!fade_found_start_time) {
67                         fade_found_start_time = true;
68                         fade_started = now;
69                 }
70                 
71                 double elapsed_fade = double(now.tv_sec - fade_started.tv_sec) +
72                         double(now.tv_usec - fade_started.tv_usec) * 1.0e-6;
73                 
74                 if (elapsed_fade > 5.5 || (!fade_to_new_info && elapsed_fade > 0.5)) {
75                         in_fade = false;
76
77                         memcpy(buf, subscreens[current_screen].buf, width * height * 4);
78                 } else {
79                         unsigned char *sptr1, *sptr2;
80                         unsigned char *dptr = buf;
81                         int f;
82                         if (fade_to_new_info) {
83                                 if (elapsed_fade < 0.5) {
84                                         sptr1 = fadefrom_buf;
85                                         sptr2 = subscreens[current_screen].redbuf;
86                                         f = unsigned(elapsed_fade/0.5 * 256.0);
87                                 } else {
88                                         sptr1 = subscreens[current_screen].redbuf;
89                                         sptr2 = subscreens[current_screen].buf;
90                                         f = unsigned((elapsed_fade-0.5)/5.0 * 256.0);
91                                 }
92                         } else {
93                                 sptr1 = fadefrom_buf;
94                                 sptr2 = subscreens[current_screen].buf;
95                                 f = unsigned(elapsed_fade/0.5 * 256.0);
96                         }
97
98                         for (unsigned i = 0; i < width * height; ++i) {
99                                 dptr[0] = sptr1[0] + (((int(sptr2[0]) - int(sptr1[0])) * f) >> 8);
100                                 dptr[1] = sptr1[1] + (((int(sptr2[1]) - int(sptr1[1])) * f) >> 8);
101                                 dptr[2] = sptr1[2] + (((int(sptr2[2]) - int(sptr1[2])) * f) >> 8);
102
103                                 sptr1 += 4, sptr2 += 4, dptr += 4;
104                         }
105                 }
106         } else {
107                 // determine if we want to switch screens
108         
109                 unsigned old_current_screen = current_screen;
110                 int priority = -9999;  // bah :-P
111                 
112                 // push any invalidated screen first (for now)
113                 for (unsigned i = 0; i < subscreens.size(); ++i) {
114                         if (subscreens[i].screen->check_invalidated() && subscreens[i].screen->get_priority() > priority) {
115                                 current_screen = i;
116                                 force = true;
117                                 priority = subscreens[i].screen->get_priority();
118                         }
119                 }
120
121                 // check if we want to go to the next screen
122                 if (valid && !force && needs_update()) {
123                         current_screen = (current_screen + 1) % subscreens.size();
124                         gettimeofday(&last_update, NULL);
125                 }
126
127                 if (!valid || current_screen != old_current_screen || subscreens[current_screen].screen->check_invalidated()) {
128                         // initialize a fade
129                         in_fade = true;
130                         fade_found_start_time = false;
131                         fade_to_new_info = force;
132                         
133                         memcpy(fadefrom_buf, subscreens[old_current_screen].buf, width * height * 4);
134
135                         if (subscreens[current_screen].screen->check_invalidated()) {
136                                 if (fade_to_new_info) {
137                                         subscreens[current_screen].screen->draw(subscreens[current_screen].redbuf, width, height);
138                                 }
139                                 subscreens[current_screen].screen->draw(subscreens[current_screen].buf, width, height);
140                         }
141                 }
142         }
143
144         if (!valid) {
145                 valid = true;
146                 gettimeofday(&last_update, NULL);
147         }
148 }
149         
150 // note: makes no sense if valid=false!
151 bool RotateScreen::needs_update()
152 {
153         struct timeval now;
154         gettimeofday(&now, NULL);
155
156         double since = double(now.tv_sec - last_update.tv_sec) +
157                 double(now.tv_usec - last_update.tv_usec) * 1.0e-6;
158
159         return (since >= 10.0);
160 }
161
162 /*
163  * Hold all screens for minimum three seconds, hold all screens with new info
164  * for at minimum eight seconds. There's a slight hack here; a screen with new
165  * info _might_ already be outdated (for instance, if we do an update to a group
166  * with a mistake, then correct it quick afterwards). If it's already outdated,
167  * we ignore the "eight second" rule; the results will be somewhat ugly, though,
168  * but it's hard to do much better without too much special code.
169  */
170 bool RotateScreen::can_update()
171 {
172         struct timeval now;
173         gettimeofday(&now, NULL);
174
175         double since = double(now.tv_sec - last_update.tv_sec) +
176                 double(now.tv_usec - last_update.tv_usec) * 1.0e-6;
177
178         if (since < 3.0)
179                 return false;
180         if (fade_to_new_info && subscreens.size() > 0 && !subscreens[current_screen].screen->check_invalidated() && since < 8.0)
181                 return false;
182         return true;
183 }
184
185 void RotateScreen::add_screen(GenericScreen *screen)
186 {
187         Subscreen ss;
188         ss.redbuf = NULL;
189         ss.buf = NULL;
190         ss.screen = screen;
191
192         subscreens.push_back(ss);
193 }
194