class ResourcePool;
+// Whether the data is fully planar (Y', Cb and Cr in one texture each)
+// or not. Note that this input does currently not support fully interleaved
+// data (Y', Cb and Cr next to each other), as 4:4:4 interleaved Y'CbCr seems
+// to be rare; however, YCbCr422InterleavedInput supports the important special
+// case of 4:2:2 interleaved.
+enum YCbCrInputSplitting {
+ // The standard, default case; Y', Cb and Cr in one texture each.
+ YCBCR_INPUT_PLANAR,
+
+ // Y' in one texture, and then Cb and Cr interleaved in one texture.
+ // In particular, this is a superset of the relatively popular NV12 mode.
+ // If you specify this mode, the “Cr” pointer texture will be unused
+ // (the ”Cb” texture contains both).
+ YCBCR_INPUT_SPLIT_Y_AND_CBCR,
+};
+
class YCbCrInput : public Input {
public:
YCbCrInput(const ImageFormat &image_format,
const YCbCrFormat &ycbcr_format,
- unsigned width, unsigned height);
+ unsigned width, unsigned height,
+ YCbCrInputSplitting ycbcr_input_splitting = YCBCR_INPUT_PLANAR);
~YCbCrInput();
virtual std::string effect_type_id() const { return "YCbCrInput"; }
// the pointer (and PBO, if set) has to be valid at the time of the render call.
void set_pixel_data(unsigned channel, const unsigned char *pixel_data, GLuint pbo = 0)
{
- assert(channel >= 0 && channel < 3);
+ assert(channel >= 0 && channel < num_channels);
this->pixel_data[channel] = pixel_data;
this->pbos[channel] = pbo;
invalidate_pixel_data();
void invalidate_pixel_data();
void set_pitch(unsigned channel, unsigned pitch) {
- assert(channel >= 0 && channel < 3);
+ assert(channel >= 0 && channel < num_channels);
this->pitch[channel] = pitch;
invalidate_pixel_data();
}
private:
ImageFormat image_format;
YCbCrFormat ycbcr_format;
+ GLuint num_channels;
+ YCbCrInputSplitting ycbcr_input_splitting;
GLuint pbos[3], texture_num[3];
GLint uniform_tex_y, uniform_tex_cb, uniform_tex_cr;