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Remove moveMalus
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2023-12-10 Taras VukRemove moveMalus
2023-12-04 FauziAkramRemove cutNode condition
2023-12-02 lonfom169Tweak return value in futility pruning
2023-12-02 cj5716Remove recaptures stage in qsearch
2023-12-02 Taras VukSkip LMR for 2nd move at the root only
2023-12-02 FauziAkramSimplify quietMoveMalus malus
2023-12-02 cj5716Simplify promotion move generation
2023-12-02 FauziAkramSimplify doDeeperSearch
2023-12-02 Muzhen GamingSimplify move history reduction
2023-12-02 Stefan GeschwentnerSimplify history update.
2023-11-20 FauziAkramReformat some comments
2023-11-20 FauziAkramRemove doEvenDeeperSearch
2023-11-20 FauziAkramChange depth - 1 to newDepth
2023-11-16 Stefan GeschwentnerFix undefined behavior in search.
2023-11-15 Joost VandeVondeleSymmetrize optimism
2023-11-15 Taras VukIntroduce recapture extensions
2023-11-11 Linmiao XuSimplify away optimism average score offset params
2023-11-07 Stefan GeschwentnerDouble weight of pawn history for quiet move ordering.
2023-11-07 Taras VukRemove pawn history from ProbCut constructor
2023-11-05 Taras VukUse stat_malus when decreasing stats
2023-11-05 FauziAkramSet reduction to 0 if the move is a TT move
2023-11-05 Shahin M. ShahinEnhance some comments
2023-11-04 FauziAkramTweaking the futility pruning formula
2023-11-03 Michael ChalyUpdate pawn history based on static eval difference
2023-11-03 Stefan GeschwentnerRemove razoring history update.
2023-11-03 FauziAkramSimplifying two formulas
2023-11-03 cj5716Prefetch TT entries in probcut
2023-10-30 Muzhen GamingIntroduce asymmetric optimism
2023-10-30 cj5716Small cleanups
2023-10-27 Disservinremove outdated comment
2023-10-27 DisservinFormat Code
2023-10-27 FauziAkramRewarding Quiet Moves that Enable Razoring
2023-10-27 Michael ChalyIntroduce pawn structure based history
2023-10-27 Taras VukSimplify futility pruning formula
2023-10-24 Linmiao XuUpdate 5 search params for pruning at shallow depth
2023-10-24 Joost VandeVondeleCleanup comments and some code reorg.
2023-10-24 cj5716Small formatting improvements
2023-10-23 Joost VandeVondeleFollow up Makefile changes for clang-format
2023-10-23 Muzhen GamingTime management improvements
2023-10-23 Disservinremove blank line between function and it's description
2023-10-23 Disservinuse expanded variables for shell commands
2023-10-23 MinetaSFix a compiler bug on Clang 15+ with AVX-512
2023-10-22 Taras VukSimplify futilityBase formula
2023-10-22 Disservinadd clang-format
2023-10-21 mstemberaScale down stat bonus
2023-10-21 Taras VukSubtract the margin from the value returned by ProbCut
2023-10-21 FauziAkramRemoving history condition
2023-10-21 mstemberaRemove outdated Tile naming.
2023-10-21 Shahin M. ShahinCleanup qsearch continuation histories
2023-10-21 FauziAkramStandardize Comments
2023-10-21 Stéphane NicoletReformat some comments and conditions
2023-10-21 Shahin M. ShahinFix greater than TB scores in null move pruning.
2023-10-14 Michael ChalyUse more continuation histories.
2023-10-10 Muzhen GamingSearch parameters tune at 180+1.8
2023-10-08 Taras VukSkip futility pruning if ttMove has bad history
2023-10-08 gabeAvoid recomputing moveCountPruning
2023-10-08 candirufishRazor more if ss+1 cutoffCnt > 3
2023-10-08 Stefan GeschwentnerSimplify collection of bad moves for history updates.
2023-10-08 mstemberaOptimize the most common update accumalator cases w...
2023-10-08 Stéphane NicoletRemove one test in the move loop
2023-10-08 mstemberaRemove handcrafted MMX code
2023-09-29 Linmiao XuUpdate default net to nn-0000000000a0.nnue
2023-09-29 cj5716Skip moves-loop pruning in qsearch if we have only...
2023-09-29 Sebastian BuchwaldUse C++17 variable templates for type traits
2023-09-29 mstemberaRemove unused see_ge() code
2023-09-29 FauziAkramImprove grammar of comments
2023-09-29 FauziAkramSimplify pawn count in evaluation
2023-09-29 Jasper ShoveltonIncrement minor section number from 3.7.1 to 3.8.1.
2023-09-24 Joost VandeVondeleExplicitly invoke shell
2023-09-22 Linmiao XuUpdate NNUE architecture to SFNNv8: L1-2560 nn-ac1dbea5...
2023-09-22 Stefan GeschwentnerRemove VALUE_KNOWN_WIN.
2023-09-22 mstemberaReduce SIMD register count from 32 to 16
2023-09-22 cj5716Make casting styles consistent
2023-09-22 Sebastian BuchwaldLet CI check C++ includes
2023-09-22 Stéphane NicoletExport makefile ARCH in binary
2023-09-22 Joost VandeVondeleEnable a default native ARCH
2023-09-22 mstemberaSparse impl of affine_transform_non_ssse3()
2023-09-22 peregrineshahinReorder some lines
2023-09-11 Stéphane NicoletReformat some comments
2023-09-11 Sebastian BuchwaldCleanup code after dropping ICC support in favor of ICX
2023-09-11 Linmiao XuUpdate default net to nn-1ee1aba5ed4c.nnue
2023-09-11 Michael ChalyDo more futility pruning in qsearch
2023-09-11 cj5716Simplify cutnode depth condition
2023-09-11 Tomasz SobczykPrevent usage of AVX-512 for the last layer.
2023-09-11 Sebastian BuchwaldAvoid "using namespace std"
2023-09-03 Stéphane NicoletIntroduce simple_eval() for lazy evaluations
2023-09-03 FauziAkramRename one variable
2023-09-03 pb00067Simplify slider_blocker calculation
2023-09-03 DisservinCleanup includes
2023-09-03 ttruscottOmit two unneeded tests
2023-08-24 Stéphane NicoletPlay turbulent when defending, simpler when attacking
2023-08-22 Shahin M. ShahinReduce repetitions branches
2023-08-22 cj5716Do more full window searches
2023-08-22 Gian-Carlo PascuttoSimplify Square Clipped ReLU code.
2023-08-22 Stéphane NicoletFix some tabs in Makefile
2023-08-22 MatthiesAllow compilation on Raspi (for ARMv8)
2023-08-22 Stéphane NicoletFix some 'possible loss of data' warnings
2023-08-16 DisservinAdd -funroll-loops to CXXFLAGS
2023-08-16 Muzhen GamingSimplify PvNode Reduction
2023-08-16 SzilBalazsFix dead link to compression algorithm in tbprobe
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