]> git.sesse.net Git - stockfish/commitdiff
Optimize the most common update accumalator cases w/o tiling
authormstembera <m_stembera@yahoo.com>
Sun, 1 Oct 2023 06:12:02 +0000 (23:12 -0700)
committerJoost VandeVondele <Joost.VandeVondele@gmail.com>
Sun, 8 Oct 2023 05:42:39 +0000 (07:42 +0200)
In the most common case where we only update a single state
it's faster to not use temporary accumulation registers and tiling.
(Also includes a couple of small cleanups.)

passed STC
https://tests.stockfishchess.org/tests/view/651918e3cff46e538ee0023b
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 34944 W: 8989 L: 8687 D: 17268
Ptnml(0-2): 88, 3743, 9512, 4037, 92

A simpler version
https://tests.stockfishchess.org/tests/view/65190dfacff46e538ee00155
also passed but this version is stronger still
https://tests.stockfishchess.org/tests/view/6519b95fcff46e538ee00fa2

closes https://github.com/official-stockfish/Stockfish/pull/4816

No functional change

src/misc.h
src/nnue/nnue_feature_transformer.h

index c0387f7c4c9b3876a5aae23b9b7084d02e7fd98a..52595fb906bdd448472332de91e6e63f515c0482 100644 (file)
@@ -87,6 +87,7 @@ public:
   void push_back(const T& value) { values_[size_++] = value; }
   const T* begin() const { return values_; }
   const T* end() const { return values_ + size_; }
+  const T& operator[](int index) const { return values_[index]; }
 
 private:
   T values_[MaxSize];
index 77a175f50c921cc3d90c9f09bc7f51179533a1eb..25f686dacbcc801aa1fa8e5d5c26e07be5df3f51 100644 (file)
@@ -370,13 +370,13 @@ namespace Stockfish::Eval::NNUE {
         while (states_to_update[i] == nullptr)
           --i;
 
-        StateInfo *st2 = states_to_update[i];
+        StateInfost2 = states_to_update[i];
 
         for (; i >= 0; --i)
         {
           states_to_update[i]->accumulator.computed[Perspective] = true;
 
-          StateInfo* end_state = i == 0 ? computed_st : states_to_update[i - 1];
+          const StateInfo* end_state = i == 0 ? computed_st : states_to_update[i - 1];
 
           for (; st2 != end_state; st2 = st2->previous)
             FeatureSet::append_changed_indices<Perspective>(
@@ -388,78 +388,140 @@ namespace Stockfish::Eval::NNUE {
 
       // Now update the accumulators listed in states_to_update[], where the last element is a sentinel.
 #ifdef VECTOR
-      for (IndexType j = 0; j < HalfDimensions / TileHeight; ++j)
+
+      if (   states_to_update[1] == nullptr
+          && (removed[0].size() == 1 || removed[0].size() == 2)
+          && added[0].size() == 1)
       {
-        // Load accumulator
-        auto accTile = reinterpret_cast<vec_t*>(
-          &st->accumulator.accumulation[Perspective][j * TileHeight]);
-        for (IndexType k = 0; k < NumRegs; ++k)
-          acc[k] = vec_load(&accTile[k]);
+          assert(states_to_update[0]);
 
-        for (IndexType i = 0; states_to_update[i]; ++i)
-        {
-          // Difference calculation for the deactivated features
-          for (const auto index : removed[i])
+          auto accTileIn = reinterpret_cast<const vec_t*>(
+              &st->accumulator.accumulation[Perspective][0]);
+          auto accTileOut = reinterpret_cast<vec_t*>(
+              &states_to_update[0]->accumulator.accumulation[Perspective][0]);
+
+          const IndexType offsetR0 = HalfDimensions * removed[0][0];
+          auto columnR0 = reinterpret_cast<const vec_t*>(&weights[offsetR0]);
+          const IndexType offsetA = HalfDimensions * added[0][0];
+          auto columnA = reinterpret_cast<const vec_t*>(&weights[offsetA]);
+
+          if (removed[0].size() == 1)
           {
-            const IndexType offset = HalfDimensions * index + j * TileHeight;
-            auto column = reinterpret_cast<const vec_t*>(&weights[offset]);
-            for (IndexType k = 0; k < NumRegs; ++k)
-              acc[k] = vec_sub_16(acc[k], column[k]);
+              for (IndexType k = 0; k < HalfDimensions * sizeof(std::int16_t) / sizeof(vec_t); ++k)
+                  accTileOut[k] = vec_add_16(vec_sub_16(accTileIn[k], columnR0[k]), columnA[k]);
           }
+          else
+          {
+              const IndexType offsetR1 = HalfDimensions * removed[0][1];
+              auto columnR1 = reinterpret_cast<const vec_t*>(&weights[offsetR1]);
+
+              for (IndexType k = 0; k < HalfDimensions * sizeof(std::int16_t) / sizeof(vec_t); ++k)
+                  accTileOut[k] = vec_sub_16(
+                                      vec_add_16(accTileIn[k], columnA[k]),
+                                      vec_add_16(columnR0[k], columnR1[k]));       
+          }
+
+          auto accTilePsqtIn = reinterpret_cast<const psqt_vec_t*>(
+              &st->accumulator.psqtAccumulation[Perspective][0]);
+          auto accTilePsqtOut = reinterpret_cast<psqt_vec_t*>(
+              &states_to_update[0]->accumulator.psqtAccumulation[Perspective][0]);
 
-          // Difference calculation for the activated features
-          for (const auto index : added[i])
+          const IndexType offsetPsqtR0 = PSQTBuckets * removed[0][0];
+          auto columnPsqtR0 = reinterpret_cast<const psqt_vec_t*>(&psqtWeights[offsetPsqtR0]);
+          const IndexType offsetPsqtA = PSQTBuckets * added[0][0];
+          auto columnPsqtA = reinterpret_cast<const psqt_vec_t*>(&psqtWeights[offsetPsqtA]);
+
+          if (removed[0].size() == 1)
           {
-            const IndexType offset = HalfDimensions * index + j * TileHeight;
-            auto column = reinterpret_cast<const vec_t*>(&weights[offset]);
-            for (IndexType k = 0; k < NumRegs; ++k)
-              acc[k] = vec_add_16(acc[k], column[k]);
+              for (std::size_t k = 0; k < PSQTBuckets * sizeof(std::int32_t) / sizeof(psqt_vec_t); ++k)
+                  accTilePsqtOut[k] = vec_add_psqt_32(vec_sub_psqt_32(
+                      accTilePsqtIn[k], columnPsqtR0[k]), columnPsqtA[k]);
           }
+          else
+          {
+              const IndexType offsetPsqtR1 = PSQTBuckets * removed[0][1];
+              auto columnPsqtR1 = reinterpret_cast<const psqt_vec_t*>(&psqtWeights[offsetPsqtR1]);
 
-          // Store accumulator
-          accTile = reinterpret_cast<vec_t*>(
-            &states_to_update[i]->accumulator.accumulation[Perspective][j * TileHeight]);
-          for (IndexType k = 0; k < NumRegs; ++k)
-            vec_store(&accTile[k], acc[k]);
-        }
+              for (std::size_t k = 0; k < PSQTBuckets * sizeof(std::int32_t) / sizeof(psqt_vec_t); ++k)
+                  accTilePsqtOut[k] = vec_sub_psqt_32(
+                                          vec_add_psqt_32(accTilePsqtIn[k], columnPsqtA[k]),
+                                          vec_add_psqt_32(columnPsqtR0[k], columnPsqtR1[k]));
+          }
       }
-
-      for (IndexType j = 0; j < PSQTBuckets / PsqtTileHeight; ++j)
+      else
       {
-        // Load accumulator
-        auto accTilePsqt = reinterpret_cast<psqt_vec_t*>(
-          &st->accumulator.psqtAccumulation[Perspective][j * PsqtTileHeight]);
-        for (std::size_t k = 0; k < NumPsqtRegs; ++k)
-          psqt[k] = vec_load_psqt(&accTilePsqt[k]);
-
-        for (IndexType i = 0; states_to_update[i]; ++i)
-        {
-          // Difference calculation for the deactivated features
-          for (const auto index : removed[i])
+          for (IndexType j = 0; j < HalfDimensions / TileHeight; ++j)
           {
-            const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight;
-            auto columnPsqt = reinterpret_cast<const psqt_vec_t*>(&psqtWeights[offset]);
-            for (std::size_t k = 0; k < NumPsqtRegs; ++k)
-              psqt[k] = vec_sub_psqt_32(psqt[k], columnPsqt[k]);
+            // Load accumulator
+            auto accTileIn = reinterpret_cast<const vec_t*>(
+              &st->accumulator.accumulation[Perspective][j * TileHeight]);
+            for (IndexType k = 0; k < NumRegs; ++k)
+              acc[k] = vec_load(&accTileIn[k]);
+
+            for (IndexType i = 0; states_to_update[i]; ++i)
+            {
+              // Difference calculation for the deactivated features
+              for (const auto index : removed[i])
+              {
+                const IndexType offset = HalfDimensions * index + j * TileHeight;
+                auto column = reinterpret_cast<const vec_t*>(&weights[offset]);
+                for (IndexType k = 0; k < NumRegs; ++k)
+                  acc[k] = vec_sub_16(acc[k], column[k]);
+              }
+
+              // Difference calculation for the activated features
+              for (const auto index : added[i])
+              {
+                const IndexType offset = HalfDimensions * index + j * TileHeight;
+                auto column = reinterpret_cast<const vec_t*>(&weights[offset]);
+                for (IndexType k = 0; k < NumRegs; ++k)
+                  acc[k] = vec_add_16(acc[k], column[k]);
+              }
+
+              // Store accumulator
+              auto accTileOut = reinterpret_cast<vec_t*>(
+                &states_to_update[i]->accumulator.accumulation[Perspective][j * TileHeight]);
+              for (IndexType k = 0; k < NumRegs; ++k)
+                vec_store(&accTileOut[k], acc[k]);
+            }
           }
 
-          // Difference calculation for the activated features
-          for (const auto index : added[i])
+          for (IndexType j = 0; j < PSQTBuckets / PsqtTileHeight; ++j)
           {
-            const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight;
-            auto columnPsqt = reinterpret_cast<const psqt_vec_t*>(&psqtWeights[offset]);
+            // Load accumulator
+            auto accTilePsqtIn = reinterpret_cast<const psqt_vec_t*>(
+              &st->accumulator.psqtAccumulation[Perspective][j * PsqtTileHeight]);
             for (std::size_t k = 0; k < NumPsqtRegs; ++k)
-              psqt[k] = vec_add_psqt_32(psqt[k], columnPsqt[k]);
+              psqt[k] = vec_load_psqt(&accTilePsqtIn[k]);
+
+            for (IndexType i = 0; states_to_update[i]; ++i)
+            {
+              // Difference calculation for the deactivated features
+              for (const auto index : removed[i])
+              {
+                const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight;
+                auto columnPsqt = reinterpret_cast<const psqt_vec_t*>(&psqtWeights[offset]);
+                for (std::size_t k = 0; k < NumPsqtRegs; ++k)
+                  psqt[k] = vec_sub_psqt_32(psqt[k], columnPsqt[k]);
+              }
+
+              // Difference calculation for the activated features
+              for (const auto index : added[i])
+              {
+                const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight;
+                auto columnPsqt = reinterpret_cast<const psqt_vec_t*>(&psqtWeights[offset]);
+                for (std::size_t k = 0; k < NumPsqtRegs; ++k)
+                  psqt[k] = vec_add_psqt_32(psqt[k], columnPsqt[k]);
+              }
+
+              // Store accumulator
+              auto accTilePsqtOut = reinterpret_cast<psqt_vec_t*>(
+                &states_to_update[i]->accumulator.psqtAccumulation[Perspective][j * PsqtTileHeight]);
+              for (std::size_t k = 0; k < NumPsqtRegs; ++k)
+                vec_store_psqt(&accTilePsqtOut[k], psqt[k]);
+            }
           }
-
-          // Store accumulator
-          accTilePsqt = reinterpret_cast<psqt_vec_t*>(
-            &states_to_update[i]->accumulator.psqtAccumulation[Perspective][j * PsqtTileHeight]);
-          for (std::size_t k = 0; k < NumPsqtRegs; ++k)
-            vec_store_psqt(&accTilePsqt[k], psqt[k]);
-        }
       }
-
 #else
       for (IndexType i = 0; states_to_update[i]; ++i)
       {