4 // A Client represents a single connection from a client (watching a single stream).
12 // Digested statistics for writing to logs etc.
14 std::string stream_id;
15 std::string remote_addr;
24 // Serialization/deserialization.
25 Client(const ClientProto &serialized, Stream *stream);
26 ClientProto serialize() const;
28 ClientStats get_stats() const;
30 // The file descriptor associated with this socket.
33 // The fwmark associated with this socket (or 0).
36 // Some information only used for logging.
37 std::string remote_addr;
40 enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_ERROR };
43 // The HTTP request, as sent by the client. If we are in READING_REQUEST,
44 // this might not be finished.
47 // What stream we're connecting to; parsed from <request>.
48 // Not relevant for READING_REQUEST.
49 std::string stream_id;
52 // The header we want to send. This is nominally a copy of Stream::header,
53 // but since that might change on reconnects etc., we keep a local copy here.
54 // Only relevant for SENDING_HEADER or SENDING_ERROR; blank otherwise.
55 std::string header_or_error;
57 // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER
59 size_t header_or_error_bytes_sent;
61 // Number of bytes we've sent of data. Only relevant for SENDING_DATA.
65 #endif // !defined(_CLIENT_H)