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1 #ifndef _AUDIO_MIXER_H
2 #define _AUDIO_MIXER_H 1
3
4 // The audio mixer, dealing with extracting the right signals from
5 // each capture card, resampling signals so that they are in sync,
6 // processing them with effects (if desired), and then mixing them
7 // all together into one final audio signal.
8 //
9 // All operations on AudioMixer (except destruction) are thread-safe.
10
11 #include <assert.h>
12 #include <stdint.h>
13 #include <zita-resampler/resampler.h>
14 #include <atomic>
15 #include <chrono>
16 #include <functional>
17 #include <map>
18 #include <memory>
19 #include <mutex>
20 #include <set>
21 #include <string>
22 #include <utility>
23 #include <vector>
24
25 #include "alsa_pool.h"
26 #include "card_type.h"
27 #include "correlation_measurer.h"
28 #include "decibel.h"
29 #include "defs.h"
30 #include "ebu_r128_proc.h"
31 #include "filter.h"
32 #include "input_mapping.h"
33 #include "resampling_queue.h"
34 #include "stereocompressor.h"
35 #include "shared/shared_defs.h"
36
37 class DeviceSpecProto;
38
39 namespace bmusb {
40 struct AudioFormat;
41 }  // namespace bmusb
42
43 // Convert the given audio from {16,24,32}-bit M-channel to 32-bit N-channel PCM.
44 // Assumes little-endian and chunky, signed PCM throughout.
45 std::vector<int32_t> convert_audio_to_fixed32(const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, unsigned num_destination_channels);
46
47 enum EQBand {
48         EQ_BAND_BASS = 0,
49         EQ_BAND_MID,
50         EQ_BAND_TREBLE,
51         NUM_EQ_BANDS
52 };
53
54 class AudioMixer {
55 public:
56         AudioMixer();
57         void reset_resampler(DeviceSpec device_spec);
58         void reset_meters();
59
60         // Add audio (or silence) to the given device's queue. Can return false if
61         // the lock wasn't successfully taken; if so, you should simply try again.
62         // (This is to avoid a deadlock where a card hangs on the mutex in add_audio()
63         // while we are trying to shut it down from another thread that also holds
64         // the mutex.)
65         bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, std::chrono::steady_clock::time_point frame_time);
66         bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames);
67
68         // If a given device is offline for whatever reason and cannot deliver audio
69         // (by means of add_audio() or add_silence()), you can call put it in silence mode,
70         // where it will be taken to only output silence. Note that when taking it _out_
71         // of silence mode, the resampler will be reset, so that old audio will not
72         // affect it. Same true/false behavior as add_audio().
73         bool silence_card(DeviceSpec device_spec, bool silence);
74
75         std::vector<float> get_output(std::chrono::steady_clock::time_point ts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy);
76
77         float get_fader_volume(unsigned bus_index) const { return fader_volume_db[bus_index]; }
78         void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; }
79
80         bool get_mute(unsigned bus_index) const { return mute[bus_index]; }
81         void set_mute(unsigned bus_index, bool muted) { mute[bus_index] = muted; }
82
83         // Note: This operation holds all ALSA devices (see ALSAPool::get_devices()).
84         // You will need to call set_input_mapping() to get the hold state correctly,
85         // or every card will be held forever.
86         std::map<DeviceSpec, DeviceInfo> get_devices();
87
88         // See comments on ALSAPool::get_card_state().
89         ALSAPool::Device::State get_alsa_card_state(unsigned index)
90         {
91                 return alsa_pool.get_card_state(index);
92         }
93
94         // See comments on ALSAPool::create_dead_card().
95         DeviceSpec create_dead_card(const std::string &name, const std::string &info, unsigned num_channels)
96         {
97                 unsigned dead_card_index = alsa_pool.create_dead_card(name, info, num_channels);
98                 return DeviceSpec{InputSourceType::ALSA_INPUT, dead_card_index};
99         }
100
101         // NOTE: The display name is not overridden if active == false.
102         void set_device_parameters(DeviceSpec device_spec, const std::string &display_name, CardType card_type, unsigned num_channels, bool active);
103         bool get_active(DeviceSpec device_spec);
104
105         // Note: The card should be held (currently this isn't enforced, though).
106         void serialize_device(DeviceSpec device_spec, DeviceSpecProto *device_spec_proto);
107
108         enum class MappingMode {
109                 // A single bus, only from a video card (no ALSA devices),
110                 // only channel 1 and 2, locked to +0 dB. Note that this is
111                 // only an UI abstraction around exactly the same audio code
112                 // as MULTICHANNEL; it's just less flexible.
113                 SIMPLE,
114
115                 // Full, arbitrary mappings.
116                 MULTICHANNEL
117         };
118
119         // Automatically sets mapping mode to MappingMode::SIMPLE.
120         void set_simple_input(unsigned card_index);
121
122         // If mapping mode is not representable as a MappingMode::SIMPLE type
123         // mapping, returns numeric_limits<unsigned>::max().
124         unsigned get_simple_input() const;
125
126         // Implicitly sets mapping mode to MappingMode::MULTICHANNEL.
127         void set_input_mapping(const InputMapping &input_mapping);
128
129         MappingMode get_mapping_mode() const;
130         InputMapping get_input_mapping() const;
131
132         unsigned num_buses() const;
133
134         void set_locut_cutoff(float cutoff_hz)
135         {
136                 locut_cutoff_hz = cutoff_hz;
137         }
138
139         float get_locut_cutoff() const
140         {
141                 return locut_cutoff_hz;
142         }
143
144         void set_locut_enabled(unsigned bus, bool enabled)
145         {
146                 locut_enabled[bus] = enabled;
147         }
148
149         bool get_locut_enabled(unsigned bus)
150         {
151                 return locut_enabled[bus];
152         }
153
154         bool is_mono(unsigned bus_index);
155
156         void set_stereo_width(unsigned bus_index, float width)
157         {
158                 stereo_width[bus_index] = width;
159         }
160
161         float get_stereo_width(unsigned bus_index)
162         {
163                 return stereo_width[bus_index];
164         }
165
166         void set_eq(unsigned bus_index, EQBand band, float db_gain)
167         {
168                 assert(band >= 0 && band < NUM_EQ_BANDS);
169                 eq_level_db[bus_index][band] = db_gain;
170         }
171
172         float get_eq(unsigned bus_index, EQBand band) const
173         {
174                 assert(band >= 0 && band < NUM_EQ_BANDS);
175                 return eq_level_db[bus_index][band];
176         }
177
178         float get_limiter_threshold_dbfs() const
179         {
180                 return limiter_threshold_dbfs;
181         }
182
183         float get_compressor_threshold_dbfs(unsigned bus_index) const
184         {
185                 return compressor_threshold_dbfs[bus_index];
186         }
187
188         void set_limiter_threshold_dbfs(float threshold_dbfs)
189         {
190                 limiter_threshold_dbfs = threshold_dbfs;
191         }
192
193         void set_compressor_threshold_dbfs(unsigned bus_index, float threshold_dbfs)
194         {
195                 compressor_threshold_dbfs[bus_index] = threshold_dbfs;
196         }
197
198         void set_limiter_enabled(bool enabled)
199         {
200                 limiter_enabled = enabled;
201         }
202
203         bool get_limiter_enabled() const
204         {
205                 return limiter_enabled;
206         }
207
208         void set_compressor_enabled(unsigned bus_index, bool enabled)
209         {
210                 compressor_enabled[bus_index] = enabled;
211         }
212
213         bool get_compressor_enabled(unsigned bus_index) const
214         {
215                 return compressor_enabled[bus_index];
216         }
217
218         void set_gain_staging_db(unsigned bus_index, float gain_db)
219         {
220                 std::lock_guard<std::mutex> lock(compressor_mutex);
221                 level_compressor_enabled[bus_index] = false;
222                 gain_staging_db[bus_index] = gain_db;
223         }
224
225         float get_gain_staging_db(unsigned bus_index) const
226         {
227                 std::lock_guard<std::mutex> lock(compressor_mutex);
228                 return gain_staging_db[bus_index];
229         }
230
231         void set_gain_staging_auto(unsigned bus_index, bool enabled)
232         {
233                 std::lock_guard<std::mutex> lock(compressor_mutex);
234                 level_compressor_enabled[bus_index] = enabled;
235         }
236
237         bool get_gain_staging_auto(unsigned bus_index) const
238         {
239                 std::lock_guard<std::mutex> lock(compressor_mutex);
240                 return level_compressor_enabled[bus_index];
241         }
242
243         void set_final_makeup_gain_db(float gain_db)
244         {
245                 std::lock_guard<std::mutex> lock(compressor_mutex);
246                 final_makeup_gain_auto = false;
247                 final_makeup_gain = from_db(gain_db);
248         }
249
250         float get_final_makeup_gain_db()
251         {
252                 std::lock_guard<std::mutex> lock(compressor_mutex);
253                 return to_db(final_makeup_gain);
254         }
255
256         void set_final_makeup_gain_auto(bool enabled)
257         {
258                 std::lock_guard<std::mutex> lock(compressor_mutex);
259                 final_makeup_gain_auto = enabled;
260         }
261
262         bool get_final_makeup_gain_auto() const
263         {
264                 std::lock_guard<std::mutex> lock(compressor_mutex);
265                 return final_makeup_gain_auto;
266         }
267
268         void reset_peak(unsigned bus_index);
269
270         struct BusLevel {
271                 float current_level_dbfs[2];  // Digital peak of last frame, left and right.
272                 float peak_level_dbfs[2];  // Digital peak with hold, left and right.
273                 float historic_peak_dbfs;
274                 float gain_staging_db;
275                 float compressor_attenuation_db;  // A positive number; 0.0 for no attenuation.
276         };
277
278         typedef std::function<void(float level_lufs, float peak_db,
279                                    std::vector<BusLevel> bus_levels,
280                                    float global_level_lufs, float range_low_lufs, float range_high_lufs,
281                                    float final_makeup_gain_db,
282                                    float correlation)> audio_level_callback_t;
283         void set_audio_level_callback(audio_level_callback_t callback)
284         {
285                 audio_level_callback = callback;
286         }
287
288         typedef std::function<void()> state_changed_callback_t;
289         void set_state_changed_callback(state_changed_callback_t callback)
290         {
291                 state_changed_callback = callback;
292         }
293
294         state_changed_callback_t get_state_changed_callback() const
295         {
296                 return state_changed_callback;
297         }
298
299         void trigger_state_changed_callback()
300         {
301                 if (state_changed_callback != nullptr) {
302                         state_changed_callback();
303                 }
304         }
305
306         // A combination of all settings for a bus. Useful if you want to get
307         // or store them as a whole without bothering to call all of the get_*
308         // or set_* functions for that bus.
309         struct BusSettings {
310                 float fader_volume_db;
311                 bool muted;
312                 bool locut_enabled;
313                 float stereo_width;
314                 float eq_level_db[NUM_EQ_BANDS];
315                 float gain_staging_db;
316                 bool level_compressor_enabled;
317                 float compressor_threshold_dbfs;
318                 bool compressor_enabled;
319         };
320         static BusSettings get_default_bus_settings();
321         BusSettings get_bus_settings(unsigned bus_index) const;
322         void set_bus_settings(unsigned bus_index, const BusSettings &settings);
323
324 private:
325         struct AudioDevice {
326                 std::unique_ptr<ResamplingQueue> resampling_queue;
327                 std::string display_name;
328                 unsigned capture_frequency = OUTPUT_FREQUENCY;
329                 // Which channels we consider interesting (ie., are part of some input_mapping).
330                 std::set<unsigned> interesting_channels;
331                 bool silenced = false;
332                 CardType card_type;
333                 unsigned num_channels = 2;  // Ignored for ALSA cards, which check the device directly.
334                 bool active = false;  // Only really relevant for capture cards (not ALSA cards).
335         };
336
337         const AudioDevice *find_audio_device(DeviceSpec device_spec) const
338         {
339                 return const_cast<AudioMixer *>(this)->find_audio_device(device_spec);
340         }
341
342         AudioDevice *find_audio_device(DeviceSpec device_spec);
343
344         void find_sample_src_from_device(const std::map<DeviceSpec, std::vector<float>> &samples_card, DeviceSpec device_spec, int source_channel, const float **srcptr, unsigned *stride);
345         void fill_audio_bus(const std::map<DeviceSpec, std::vector<float>> &samples_card, const InputMapping::Bus &bus, unsigned num_samples, float stereo_width, float *output);
346         void reset_resampler_mutex_held(DeviceSpec device_spec);
347         void apply_eq(unsigned bus_index, std::vector<float> *samples_bus);
348         void update_meters(const std::vector<float> &samples);
349         void add_bus_to_master(unsigned bus_index, const std::vector<float> &samples_bus, std::vector<float> *samples_out);
350         void measure_bus_levels(unsigned bus_index, const std::vector<float> &left, const std::vector<float> &right);
351         void send_audio_level_callback();
352         std::vector<DeviceSpec> get_active_devices() const;
353         void set_input_mapping_lock_held(const InputMapping &input_mapping);
354         std::string spec_to_string(DeviceSpec device_spec) const;
355
356         mutable std::timed_mutex audio_mutex;
357
358         ALSAPool alsa_pool;
359         AudioDevice video_cards[MAX_VIDEO_CARDS];  // Under audio_mutex.
360         AudioDevice alsa_inputs[MAX_ALSA_CARDS];  // Under audio_mutex.
361
362         std::atomic<float> locut_cutoff_hz{120};
363         StereoFilter locut[MAX_BUSES];  // Default cutoff 120 Hz, 24 dB/oct.
364         std::atomic<bool> locut_enabled[MAX_BUSES];
365         StereoFilter eq[MAX_BUSES][NUM_EQ_BANDS];  // The one for EQBand::MID isn't actually used (see comments in apply_eq()).
366
367         // First compressor; takes us up to about -12 dBFS.
368         mutable std::mutex compressor_mutex;
369         std::unique_ptr<StereoCompressor> level_compressor[MAX_BUSES];  // Under compressor_mutex. Used to set/override gain_staging_db if <level_compressor_enabled>.
370         float gain_staging_db[MAX_BUSES];  // Under compressor_mutex.
371         float last_gain_staging_db[MAX_BUSES];  // Under compressor_mutex.
372         bool level_compressor_enabled[MAX_BUSES];  // Under compressor_mutex.
373
374         static constexpr float ref_level_dbfs = -14.0f;  // Chosen so that we end up around 0 LU in practice.
375         static constexpr float ref_level_lufs = -23.0f;  // 0 LU, more or less by definition.
376
377         StereoCompressor limiter;
378         std::atomic<float> limiter_threshold_dbfs{ref_level_dbfs + 4.0f};   // 4 dB.
379         std::atomic<bool> limiter_enabled{true};
380         std::unique_ptr<StereoCompressor> compressor[MAX_BUSES];
381         std::atomic<float> compressor_threshold_dbfs[MAX_BUSES];
382         std::atomic<bool> compressor_enabled[MAX_BUSES];
383
384         // Note: The values here are not in dB.
385         struct PeakHistory {
386                 float current_level = 0.0f;  // Peak of the last frame.
387                 float historic_peak = 0.0f;  // Highest peak since last reset; no falloff.
388                 float current_peak = 0.0f;  // Current peak of the peak meter.
389                 float last_peak = 0.0f;
390                 float age_seconds = 0.0f;   // Time since "last_peak" was set.
391         };
392         PeakHistory peak_history[MAX_BUSES][2];  // Separate for each channel. Under audio_mutex.
393
394         double final_makeup_gain = 1.0;  // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly.
395         bool final_makeup_gain_auto = true;  // Under compressor_mutex.
396
397         MappingMode current_mapping_mode;  // Under audio_mutex.
398         InputMapping input_mapping;  // Under audio_mutex.
399         std::atomic<float> fader_volume_db[MAX_BUSES] {{ 0.0f }};
400         std::atomic<bool> mute[MAX_BUSES] {{ false }};
401         float last_fader_volume_db[MAX_BUSES] { 0.0f };  // Under audio_mutex.
402         std::atomic<float> stereo_width[MAX_BUSES] {{ 0.0f }};  // Default 1.0f (is set in constructor).
403         std::atomic<float> eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}};
404         float last_eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{ 0.0f }};
405
406         audio_level_callback_t audio_level_callback = nullptr;
407         state_changed_callback_t state_changed_callback = nullptr;
408         mutable std::mutex audio_measure_mutex;
409         Ebu_r128_proc r128;  // Under audio_measure_mutex.
410         CorrelationMeasurer correlation;  // Under audio_measure_mutex.
411         Resampler peak_resampler;  // Under audio_measure_mutex.
412         std::atomic<float> peak{0.0f};
413
414         // Metrics.
415         std::atomic<double> metric_audio_loudness_short_lufs{0.0 / 0.0};
416         std::atomic<double> metric_audio_loudness_integrated_lufs{0.0 / 0.0};
417         std::atomic<double> metric_audio_loudness_range_low_lufs{0.0 / 0.0};
418         std::atomic<double> metric_audio_loudness_range_high_lufs{0.0 / 0.0};
419         std::atomic<double> metric_audio_peak_dbfs{0.0 / 0.0};
420         std::atomic<double> metric_audio_final_makeup_gain_db{0.0};
421         std::atomic<double> metric_audio_correlation{0.0};
422
423         // These are all gauges corresponding to the elements of BusLevel.
424         // In a sense, they'd probably do better as histograms, but that's an
425         // awful lot of time series when you have many buses.
426         struct BusMetrics {
427                 std::vector<std::pair<std::string, std::string>> labels;
428                 std::atomic<double> current_level_dbfs[2]{{0.0/0.0},{0.0/0.0}};
429                 std::atomic<double> peak_level_dbfs[2]{{0.0/0.0},{0.0/0.0}};
430                 std::atomic<double> historic_peak_dbfs{0.0/0.0};
431                 std::atomic<double> gain_staging_db{0.0/0.0};
432                 std::atomic<double> compressor_attenuation_db{0.0/0.0};
433         };
434         std::unique_ptr<BusMetrics[]> bus_metrics;  // One for each bus in <input_mapping>.
435 };
436
437 extern AudioMixer *global_audio_mixer;
438
439 #endif  // !defined(_AUDIO_MIXER_H)