1 #ifndef _VIDEO_STREAM_H
2 #define _VIDEO_STREAM_H 1
8 #include <libavformat/avio.h>
11 #include "frame_on_disk.h"
12 #include "jpeg_frame_view.h"
13 #include "ref_counted_gl_sync.h"
14 #include "queue_spot_holder.h"
17 #include <condition_variable>
20 #include <movit/effect_chain.h>
21 #include <movit/mix_effect.h>
22 #include <movit/ycbcr_input.h>
27 class ChromaSubsampler;
43 // “display_func” is called after the frame has been calculated (if needed)
44 // and has gone out to the stream.
45 void schedule_original_frame(std::chrono::steady_clock::time_point,
46 int64_t output_pts, std::function<void()> &&display_func,
47 QueueSpotHolder &&queue_spot_holder,
49 void schedule_faded_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
50 std::function<void()> &&display_func,
51 QueueSpotHolder &&queue_spot_holder,
52 FrameOnDisk frame1, FrameOnDisk frame2,
54 void schedule_interpolated_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
55 std::function<void(std::shared_ptr<Frame>)> &&display_func,
56 QueueSpotHolder &&queue_spot_holder,
57 FrameOnDisk frame1, FrameOnDisk frame2,
58 float alpha, FrameOnDisk secondary_frame = {}, // Empty = no secondary (fade) frame.
59 float fade_alpha = 0.0f);
60 void schedule_refresh_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
61 std::function<void()> &&display_func,
62 QueueSpotHolder &&queue_spot_holder);
65 void encode_thread_func();
66 std::thread encode_thread;
68 static int write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
69 int write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
71 // Allocated at the very start; if we're empty, we start dropping frames
72 // (so that we don't build up an infinite interpolation backlog).
73 struct InterpolatedFrameResources {
74 VideoStream *owner; // Used only for IFRReleaser, below.
76 GLuint input_tex; // Layered (contains both input frames), Y'CbCr.
77 GLuint gray_tex; // Same, but Y only.
78 GLuint input_fbos[2]; // For rendering to the two layers of input_tex.
80 // Destination textures and FBO if there is a fade.
81 GLuint fade_y_output_tex, fade_cbcr_output_tex;
84 GLuint cb_tex, cr_tex; // Subsampled, final output.
86 GLuint pbo; // For reading the data back.
87 void *pbo_contents; // Persistently mapped.
89 std::mutex queue_lock;
90 std::deque<std::unique_ptr<InterpolatedFrameResources>> interpolate_resources; // Under <queue_lock>.
91 static constexpr size_t num_interpolate_slots = 15; // Should be larger than Player::max_queued_frames, or we risk mass-dropping frames.
94 void operator() (InterpolatedFrameResources *ifr) const
97 std::unique_lock<std::mutex> lock(ifr->owner->queue_lock);
98 ifr->owner->interpolate_resources.emplace_back(ifr);
102 using BorrowedInterpolatedFrameResources = std::unique_ptr<InterpolatedFrameResources, IFRReleaser>;
105 std::chrono::steady_clock::time_point local_pts;
108 enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED, REFRESH } type;
109 FrameOnDisk frame1; // The only frame for original frames.
111 // For fades only (including fades against interpolated frames).
112 FrameOnDisk secondary_frame;
114 // For interpolated frames only.
117 BorrowedInterpolatedFrameResources resources;
118 RefCountedGLsync fence; // Set when the interpolated image is read back to the CPU.
119 GLuint flow_tex, output_tex, cbcr_tex; // Released in the receiving thread; not really used for anything else.
122 std::function<void()> display_func; // Called when the image is done decoding.
123 std::function<void(std::shared_ptr<Frame>)> display_decoded_func; // Same, except for INTERPOLATED and FADED_INTERPOLATED.
125 QueueSpotHolder queue_spot_holder;
127 std::deque<QueuedFrame> frame_queue; // Under <queue_lock>.
128 std::condition_variable queue_changed;
130 std::unique_ptr<Mux> stream_mux; // To HTTP.
131 std::string stream_mux_header;
132 bool seen_sync_markers = false;
134 std::unique_ptr<YCbCrConverter> ycbcr_converter;
135 std::unique_ptr<YCbCrConverter> ycbcr_semiplanar_converter;
137 // Frame interpolation.
138 std::unique_ptr<DISComputeFlow> compute_flow;
139 std::unique_ptr<Interpolate> interpolate, interpolate_no_split;
140 std::unique_ptr<ChromaSubsampler> chroma_subsampler;
142 std::vector<uint8_t> last_frame;
145 #endif // !defined(_VIDEO_STREAM_H)