- ++metric_faded_frame;
- video_stream->schedule_faded_frame(next_frame_start, pts, display_func,
- QueueSpotHolder(this), frame_lower,
- secondary_frame, fade_alpha);
- }
- }
- last_pts_played = frame_lower.pts;
- continue;
- }
-
- // Snap to input frame: If we can do so with less than 1% jitter
- // (ie., move less than 1% of an _output_ frame), do so.
- // TODO: Snap secondary (fade-to) clips in the same fashion.
- double pts_snap_tolerance = 0.01 * double(TIMEBASE) / global_flags.output_framerate;
- bool snapped = false;
- for (FrameOnDisk snap_frame : { frame_lower, frame_upper }) {
- if (fabs(snap_frame.pts - in_pts) < pts_snap_tolerance) {
- auto display_func = [this, primary_stream_idx, snap_frame, secondary_frame, fade_alpha]{
- if (destination != nullptr) {
- destination->setFrame(primary_stream_idx, snap_frame, secondary_frame, fade_alpha);
- }
- };
- if (video_stream == nullptr) {
- display_func();
- } else {
- if (secondary_stream_idx == -1) {
- ++metric_original_snapped_frame;
- video_stream->schedule_original_frame(
- next_frame_start, pts, display_func,
- QueueSpotHolder(this), snap_frame);
- } else {
- assert(secondary_frame.pts != -1);
- ++metric_faded_snapped_frame;
- video_stream->schedule_faded_frame(
- next_frame_start, pts, display_func, QueueSpotHolder(this),
- snap_frame, secondary_frame, fade_alpha);
- }
+ ++metric_faded_snapped_frame;
+ video_stream->schedule_faded_frame(
+ next_frame_start, pts, display_func, QueueSpotHolder(this),
+ snap_frame, secondary_frame, fade_alpha);