Spotted by Isaac H. Dunn.
No functional change.
};
// Endgame evaluation and scaling functions are accessed directly and not through
- // the function maps because they correspond to more then one material hash key.
+ // the function maps because they correspond to more than one material hash key.
Endgame<KmmKm> EvaluateKmmKm[] = { Endgame<KmmKm>(WHITE), Endgame<KmmKm>(BLACK) };
Endgame<KXK> EvaluateKXK[] = { Endgame<KXK>(WHITE), Endgame<KXK>(BLACK) };