Leave them in their respective language so that people get a chance to
go back to their language if they mess with language settings
static const char *const ppsz_language_text[] =
{
N_("Auto"),
- N_("American English"),
- N_("Arabic"),
- N_("Brazilian Portuguese"),
- N_("British English"),
- N_("Bulgarian"),
- N_("Catalan"),
- N_("Chinese Traditional"),
- N_("Czech"),
- N_("Danish"),
- N_("Dutch"),
- N_("Finnish"),
- N_("French"),
- N_("Galician"),
- N_("Georgian"),
- N_("German"),
- N_("Hebrew"),
- N_("Hungarian"),
- N_("Italian"),
- N_("Japanese"),
- N_("Korean"),
- N_("Malay"),
- N_("Occitan"),
- N_("Persian"),
- N_("Polish"),
- N_("Portuguese"),
- N_("Punjabi"),
- N_("Romanian"),
- N_("Russian"),
- N_("Simplified Chinese"),
- N_("Serbian"),
- N_("Slovak"),
- N_("Slovenian"),
- N_("Spanish"),
- N_("Swedish"),
- N_("Turkish"),
+ "American English",
+ "ﻉﺮﺒﻳ",
+ "Português Brasileiro",
+ "British English",
+ "български език",
+ "Català",
+ "正體中文",
+ "Čeština",
+ "Dansk",
+ "Nederlands",
+ "Suomi",
+ "Français",
+ "Galego",
+ "ქართული",
+ "Deutsch",
+ "עברית",
+ "Magyar",
+ "Italiano",
+ "日本語",
+ "한국어",
+ "Melayu",
+ "Occitan",
+ "ﻑﺍﺮﺳی",
+ "Polski",
+ "Português",
+ "ਪੰਜਾਬੀ",
+ "Română",
+ "Русский",
+ "简体中文",
+ "српски",
+ "Slovensky",
+ "slovenščina",
+ "Español",
+ "Svenska",
+ "Türkçe",
};
#endif