#include "misc.h"
#include "movegen.h"
#include "movepick.h"
+#include "position.h"
#include "search.h"
#include "timeman.h"
#include "thread.h"
EasyMoveManager EasyMove;
Value DrawValue[COLOR_NB];
- CounterMoveHistoryStats CounterMoveHistory;
template <NodeType NT>
Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode);
void Search::clear() {
TT.clear();
- CounterMoveHistory.clear();
for (Thread* th : Threads)
{
th->history.clear();
th->counterMoves.clear();
th->fromTo.clear();
+ th->counterMoveHistory.clear();
}
Threads.main()->previousScore = VALUE_INFINITE;
TTEntry* tte;
Key posKey;
Move ttMove, move, excludedMove, bestMove;
- Depth extension, newDepth, predictedDepth;
+ Depth extension, newDepth;
Value bestValue, value, ttValue, eval, nullValue;
bool ttHit, inCheck, givesCheck, singularExtensionNode, improving;
bool captureOrPromotion, doFullDepthSearch, moveCountPruning;
// search to overwrite a previous full search TT value, so we use a different
// position key in case of an excluded move.
excludedMove = ss->excludedMove;
- posKey = excludedMove ? pos.exclusion_key() : pos.key();
+ posKey = pos.key() ^ Key(excludedMove);
tte = TT.probe(posKey, ttHit);
ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE;
ttMove = rootNode ? thisThread->rootMoves[thisThread->PVIdx].pv[0]
}
// Extra penalty for a quiet TT move in previous ply when it gets refuted
- if ((ss-1)->moveCount == 1 && !pos.captured_piece_type())
+ if ((ss-1)->moveCount == 1 && !pos.captured_piece())
{
Value penalty = Value(d * d + 4 * d + 1);
Square prevSq = to_sq((ss-1)->currentMove);
// Step 6. Razoring (skipped when in check)
if ( !PvNode
&& depth < 4 * ONE_PLY
- && eval + razor_margin[depth / ONE_PLY] <= alpha
- && ttMove == MOVE_NONE)
+ && ttMove == MOVE_NONE
+ && eval + razor_margin[depth / ONE_PLY] <= alpha)
{
if ( depth <= ONE_PLY
&& eval + razor_margin[3 * ONE_PLY] <= alpha)
}
// Step 9. ProbCut (skipped when in check)
- // If we have a very good capture (i.e. SEE > seeValues[captured_piece_type])
- // and a reduced search returns a value much above beta, we can (almost)
- // safely prune the previous move.
+ // If we have a good enough capture and a reduced search returns a value
+ // much above beta, we can (almost) safely prune the previous move.
if ( !PvNode
&& depth >= 5 * ONE_PLY
&& abs(beta) < VALUE_MATE_IN_MAX_PLY)
assert((ss-1)->currentMove != MOVE_NONE);
assert((ss-1)->currentMove != MOVE_NULL);
- MovePicker mp(pos, ttMove, PieceValue[MG][pos.captured_piece_type()]);
+ MovePicker mp(pos, ttMove, rbeta - ss->staticEval);
while ((move = mp.next_move()) != MOVE_NONE)
if (pos.legal(move))
{
ss->currentMove = move;
- ss->counterMoves = &CounterMoveHistory[pos.moved_piece(move)][to_sq(move)];
+ ss->counterMoves = &thisThread->counterMoveHistory[pos.moved_piece(move)][to_sq(move)];
pos.do_move(move, st, pos.gives_check(move));
value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode);
pos.undo_move(move);
newDepth = depth - ONE_PLY + extension;
// Step 13. Pruning at shallow depth
- if ( !rootNode
- && !captureOrPromotion
+ if ( !rootNode
&& !inCheck
- && !givesCheck
- && !pos.advanced_pawn_push(move)
&& bestValue > VALUE_MATED_IN_MAX_PLY)
{
- // Move count based pruning
- if (moveCountPruning)
- continue;
-
- predictedDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO);
+ if ( !captureOrPromotion
+ && !givesCheck
+ && !pos.advanced_pawn_push(move))
+ {
+ // Move count based pruning
+ if (moveCountPruning)
+ continue;
- // Countermoves based pruning
- if ( predictedDepth < 3 * ONE_PLY
- && move != ss->killers[0]
- && (!cmh || (*cmh )[moved_piece][to_sq(move)] < VALUE_ZERO)
- && (!fmh || (*fmh )[moved_piece][to_sq(move)] < VALUE_ZERO)
- && (!fmh2 || (*fmh2)[moved_piece][to_sq(move)] < VALUE_ZERO || (cmh && fmh)))
- continue;
+ // Reduced depth of the next LMR search
+ int lmrDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY;
- // Futility pruning: parent node
- if ( predictedDepth < 7 * ONE_PLY
- && ss->staticEval + 256 + 200 * predictedDepth / ONE_PLY <= alpha)
- continue;
+ // Countermoves based pruning
+ if ( lmrDepth < 3
+ && (!cmh || (*cmh )[moved_piece][to_sq(move)] < VALUE_ZERO)
+ && (!fmh || (*fmh )[moved_piece][to_sq(move)] < VALUE_ZERO)
+ && (!fmh2 || (*fmh2)[moved_piece][to_sq(move)] < VALUE_ZERO || (cmh && fmh)))
+ continue;
- // Prune moves with negative SEE at low depths and below a decreasing
- // threshold at higher depths.
- if (predictedDepth < 8 * ONE_PLY)
- {
- Value see_v = predictedDepth < 4 * ONE_PLY ? VALUE_ZERO
- : -PawnValueMg * 2 * int(predictedDepth - 3 * ONE_PLY) / ONE_PLY;
+ // Futility pruning: parent node
+ if ( lmrDepth < 7
+ && ss->staticEval + 256 + 200 * lmrDepth <= alpha)
+ continue;
- if (pos.see_sign(move) < see_v)
+ // Prune moves with negative SEE
+ if ( lmrDepth < 8
+ && pos.see_sign(move) < Value(-35 * lmrDepth * lmrDepth))
continue;
}
+ else if ( depth < 7 * ONE_PLY
+ && pos.see_sign(move) < Value(-35 * depth / ONE_PLY * depth / ONE_PLY))
+ continue;
}
// Speculative prefetch as early as possible
}
ss->currentMove = move;
- ss->counterMoves = &CounterMoveHistory[moved_piece][to_sq(move)];
+ ss->counterMoves = &thisThread->counterMoveHistory[moved_piece][to_sq(move)];
// Step 14. Make the move
pos.do_move(move, st, givesCheck);
}
// Extra penalty for a quiet TT move in previous ply when it gets refuted
- if ((ss-1)->moveCount == 1 && !pos.captured_piece_type())
+ if ((ss-1)->moveCount == 1 && !pos.captured_piece())
{
Value penalty = Value(d * d + 4 * d + 1);
Square prevSq = to_sq((ss-1)->currentMove);
}
// Bonus for prior countermove that caused the fail low
else if ( depth >= 3 * ONE_PLY
- && !pos.captured_piece_type()
+ && !pos.captured_piece()
&& is_ok((ss-1)->currentMove))
{
int d = depth / ONE_PLY;
RootInTB = root_probe_wdl(pos, rootMoves, TB::Score);
// Only probe during search if winning
- if (TB::Score <= VALUE_DRAW)
+ if (RootInTB && TB::Score <= VALUE_DRAW)
Cardinality = 0;
}