// Step 11. Internal iterative deepening (skipped when in check)
if ( depth >= 6 * ONE_PLY
&& !ttMove
- && (PvNode || ss->staticEval + 256 >= beta))
+ && (PvNode || ss->staticEval + 128 >= beta))
{
Depth d = 3 * depth / 4 - 2 * ONE_PLY;
search<NT>(pos, ss, alpha, beta, d, cutNode, true);