Move excludedMove;
Move killers[2];
Depth reduction;
- Value eval;
+ Value staticEval;
Value evalMargin;
int skipNullMove;
};
extern volatile SignalsType Signals;
extern LimitsType Limits;
extern std::vector<RootMove> RootMoves;
-extern Position RootPosition;
+extern Position RootPos;
extern Color RootColor;
extern Time::point SearchTime;
extern StateStackPtr SetupStates;