- if ( !captureOrPromotion
- && !dangerous
- && !move_is_castle(move)
- && !move_is_killer(move, ss))
- {
- ss->reduction = reduction<PvNode>(sp->depth, moveCount);
- if (ss->reduction)
- {
- Value localAlpha = sp->alpha;
- Depth d = newDepth - ss->reduction;
- value = d < OnePly ? -qsearch<NonPV>(pos, ss+1, -(localAlpha+1), -localAlpha, Depth(0), threadID)
- : - search<NonPV>(pos, ss+1, -(localAlpha+1), -localAlpha, d, threadID);
- doFullDepthSearch = (value > localAlpha);
- }
-
- // The move failed high, but if reduction is very big we could
- // face a false positive, retry with a less aggressive reduction,
- // if the move fails high again then go with full depth search.
- if (doFullDepthSearch && ss->reduction > 2 * OnePly)
- {
- assert(newDepth - OnePly >= OnePly);
-
- ss->reduction = OnePly;
- Value localAlpha = sp->alpha;
- value = -search<NonPV>(pos, ss+1, -(localAlpha+1), -localAlpha, newDepth-ss->reduction, threadID);
- doFullDepthSearch = (value > localAlpha);
- }
- ss->reduction = Depth(0); // Restore original reduction
- }
-
- // Step 15. Full depth search
- if (doFullDepthSearch)
- {
- Value localAlpha = sp->alpha;
- value = newDepth < OnePly ? -qsearch<NonPV>(pos, ss+1, -(localAlpha+1), -localAlpha, Depth(0), threadID)
- : - search<NonPV>(pos, ss+1, -(localAlpha+1), -localAlpha, newDepth, threadID);
-
- // Step extra. pv search (only in PV nodes)
- // Search only for possible new PV nodes, if instead value >= beta then
- // parent node fails low with value <= alpha and tries another move.
- if (PvNode && value > localAlpha && value < sp->beta)
- value = newDepth < OnePly ? -qsearch<PV>(pos, ss+1, -sp->beta, -sp->alpha, Depth(0), threadID)
- : - search<PV>(pos, ss+1, -sp->beta, -sp->alpha, newDepth, threadID);
- }