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2.0. ffmpeg_producer: Fixed integer overflow when looping.
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 \r
24 #include "image_kernel.h"\r
25 #include "../write_frame.h"\r
26 #include "../gpu/ogl_device.h"\r
27 #include "../gpu/host_buffer.h"\r
28 #include "../gpu/device_buffer.h"\r
29 #include "../../video_channel_context.h"\r
30 \r
31 #include <common/exception/exceptions.h>\r
32 #include <common/gl/gl_check.h>\r
33 #include <common/utility/move_on_copy.h>\r
34 \r
35 #include <core/producer/frame/frame_transform.h>\r
36 #include <core/producer/frame/pixel_format.h>\r
37 #include <core/video_format.h>\r
38 \r
39 #include <gl/glew.h>\r
40 \r
41 #include <boost/foreach.hpp>\r
42 #include <boost/range/algorithm_ext/erase.hpp>\r
43 \r
44 #include <algorithm>\r
45 #include <deque>\r
46 \r
47 using namespace boost::assign;\r
48 \r
49 namespace caspar { namespace core {\r
50         \r
51 struct item\r
52 {\r
53         pixel_format_desc                                               pix_desc;\r
54         std::vector<safe_ptr<device_buffer>>    textures;\r
55         frame_transform                                                 transform;\r
56 };\r
57 \r
58 struct layer\r
59 {\r
60         std::vector<item>                                               items;\r
61         blend_mode::type                                                blend_mode;\r
62 \r
63         layer(blend_mode::type blend_mode) : blend_mode(blend_mode)\r
64         {\r
65         }\r
66 };\r
67 \r
68 class image_renderer\r
69 {\r
70         video_channel_context&                                  channel_;       \r
71         image_kernel                                                    kernel_;        \r
72         std::shared_ptr<device_buffer>                  active_buffer_;\r
73 public:\r
74         image_renderer(video_channel_context& channel)\r
75                 : channel_(channel)\r
76         {\r
77         }\r
78         \r
79         boost::unique_future<safe_ptr<host_buffer>> render(std::vector<layer>&& layers)\r
80         {               \r
81                 auto layers2 = make_move_on_copy(std::move(layers));\r
82                 return channel_.ogl().begin_invoke([=]\r
83                 {\r
84                         return do_render(std::move(layers2.value));\r
85                 });\r
86         }\r
87         \r
88 private:\r
89         safe_ptr<host_buffer> do_render(std::vector<layer>&& layers)\r
90         {\r
91                 auto draw_buffer = create_device_buffer(4);\r
92 \r
93                 if(channel_.get_format_desc().field_mode != field_mode::progressive)\r
94                 {\r
95                         auto upper = layers;\r
96                         auto lower = std::move(layers);\r
97 \r
98                         BOOST_FOREACH(auto& layer, upper)\r
99                         {\r
100                                 boost::remove_erase_if(layer.items, [](const item& item){return !(item.transform.field_mode & field_mode::upper);});\r
101                                 BOOST_FOREACH(auto& item, layer.items)\r
102                                         item.transform.field_mode = field_mode::upper;\r
103                         }\r
104 \r
105                         BOOST_FOREACH(auto& layer, lower)\r
106                         {\r
107                                 boost::remove_erase_if(layer.items, [](const item& item){return !(item.transform.field_mode & field_mode::lower);});\r
108                                 BOOST_FOREACH(auto& item, layer.items)\r
109                                         item.transform.field_mode = field_mode::lower;\r
110                         }\r
111 \r
112                         draw(std::move(upper), draw_buffer);\r
113                         draw(std::move(lower), draw_buffer);\r
114                 }\r
115                 else\r
116                 {\r
117                         draw(std::move(layers), draw_buffer);\r
118                 }\r
119 \r
120                 auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
121                 channel_.ogl().attach(*draw_buffer);\r
122                 host_buffer->begin_read(draw_buffer->width(), draw_buffer->height(), format(draw_buffer->stride()));\r
123                 \r
124                 active_buffer_ = draw_buffer;\r
125 \r
126                 channel_.ogl().flush(); // NOTE: This is important, otherwise fences will deadlock.\r
127                         \r
128                 return host_buffer;\r
129         }\r
130 \r
131         void draw(std::vector<layer>&&          layers, \r
132                           safe_ptr<device_buffer>&      draw_buffer)\r
133         {\r
134                 std::shared_ptr<device_buffer> layer_key_buffer;\r
135 \r
136                 BOOST_FOREACH(auto& layer, layers)\r
137                         draw_layer(std::move(layer), draw_buffer, layer_key_buffer);\r
138         }\r
139 \r
140         void draw_layer(layer&&                                                 layer, \r
141                                         safe_ptr<device_buffer>&                draw_buffer,\r
142                                         std::shared_ptr<device_buffer>& layer_key_buffer)\r
143         {                               \r
144                 if(layer.items.empty())\r
145                         return;\r
146 \r
147                 std::shared_ptr<device_buffer> local_key_buffer;\r
148                                 \r
149                 if(layer.blend_mode != blend_mode::normal && layer.items.size() > 1)\r
150                 {\r
151                         auto layer_draw_buffer = create_device_buffer(4);\r
152 \r
153                         BOOST_FOREACH(auto& item, layer.items)\r
154                                 draw_item(std::move(item), layer_draw_buffer, local_key_buffer, layer_key_buffer);              \r
155                                                 \r
156                         draw_params draw_params;\r
157                         draw_params.pix_desc.pix_fmt    = pixel_format::bgra;\r
158                         draw_params.pix_desc.planes             = list_of(pixel_format_desc::plane(channel_.get_format_desc().width, channel_.get_format_desc().height, 4));\r
159                         draw_params.textures                    = list_of(layer_draw_buffer);\r
160                         draw_params.transform                   = frame_transform();\r
161                         draw_params.blend_mode                  = layer.blend_mode;\r
162                         draw_params.background                  = draw_buffer;\r
163 \r
164                         kernel_.draw(channel_.ogl(), std::move(draw_params));\r
165                 }\r
166                 else // fast path\r
167                 {\r
168                         BOOST_FOREACH(auto& item, layer.items)          \r
169                                 draw_item(std::move(item), draw_buffer, local_key_buffer, layer_key_buffer);            \r
170                 }                                       \r
171                 \r
172                 std::swap(local_key_buffer, layer_key_buffer);\r
173         }\r
174 \r
175         void draw_item(item&&                                                   item, \r
176                                    safe_ptr<device_buffer>&                     draw_buffer, \r
177                                    std::shared_ptr<device_buffer>&      local_key_buffer, \r
178                                    std::shared_ptr<device_buffer>&      layer_key_buffer)\r
179         {                       \r
180                 draw_params draw_params;\r
181                 draw_params.pix_desc                            = std::move(item.pix_desc);\r
182                 draw_params.textures                            = std::move(item.textures);\r
183                 draw_params.transform                           = std::move(item.transform);\r
184                 draw_params.blend_mode                          = blend_mode::normal;\r
185 \r
186                 if(item.transform.is_key)\r
187                 {\r
188                         local_key_buffer = local_key_buffer ? local_key_buffer : create_device_buffer(1);\r
189 \r
190                         draw_params.background                  = local_key_buffer;\r
191                         draw_params.local_key                   = nullptr;\r
192                         draw_params.layer_key                   = nullptr;\r
193 \r
194                         kernel_.draw(channel_.ogl(), std::move(draw_params));\r
195                 }\r
196                 else\r
197                 {\r
198                         draw_params.background                  = draw_buffer;\r
199                         draw_params.local_key                   = std::move(local_key_buffer);\r
200                         draw_params.layer_key                   = layer_key_buffer;\r
201 \r
202                         kernel_.draw(channel_.ogl(), std::move(draw_params));\r
203                 }       \r
204         }\r
205                         \r
206         safe_ptr<device_buffer> create_device_buffer(size_t stride)\r
207         {\r
208                 auto buffer = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, stride);\r
209                 channel_.ogl().clear(*buffer);\r
210                 return buffer;\r
211         }\r
212 };\r
213                 \r
214 struct image_mixer::implementation : boost::noncopyable\r
215 {       \r
216         ogl_device&                                             ogl_;\r
217         image_renderer                                  renderer_;\r
218         std::vector<frame_transform>    transform_stack_;\r
219         std::vector<layer>                              layers_; // layer/stream/items\r
220 public:\r
221         implementation(video_channel_context& video_channel) \r
222                 : ogl_(video_channel.ogl())\r
223                 , renderer_(video_channel)\r
224                 , transform_stack_(1)   \r
225         {\r
226         }\r
227 \r
228         void begin_layer(blend_mode::type blend_mode)\r
229         {\r
230                 layers_.push_back(layer(blend_mode));\r
231         }\r
232                 \r
233         void begin(core::basic_frame& frame)\r
234         {\r
235                 transform_stack_.push_back(transform_stack_.back()*frame.get_frame_transform());\r
236         }\r
237                 \r
238         void visit(core::write_frame& frame)\r
239         {                       \r
240                 if(frame.get_frame_transform().field_mode == field_mode::empty)\r
241                         return;\r
242 \r
243                 item item;\r
244                 item.pix_desc   = frame.get_pixel_format_desc();\r
245                 item.textures   = frame.get_textures();\r
246                 item.transform  = transform_stack_.back();\r
247 \r
248                 layers_.back().items.push_back(item);\r
249         }\r
250 \r
251         void end()\r
252         {\r
253                 transform_stack_.pop_back();\r
254         }\r
255 \r
256         void end_layer()\r
257         {               \r
258         }\r
259         \r
260         boost::unique_future<safe_ptr<host_buffer>> render()\r
261         {\r
262                 return renderer_.render(std::move(layers_));\r
263         }\r
264 \r
265         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
266         {\r
267                 return make_safe<write_frame>(ogl_, tag, desc);\r
268         }\r
269 };\r
270 \r
271 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
272 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
273 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
274 void image_mixer::end(){impl_->end();}\r
275 boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
276 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
277 void image_mixer::begin_layer(blend_mode::type blend_mode){impl_->begin_layer(blend_mode);}\r
278 void image_mixer::end_layer(){impl_->end_layer();}\r
279 image_mixer& image_mixer::operator=(image_mixer&& other)\r
280 {\r
281         impl_ = std::move(other.impl_);\r
282         return *this;\r
283 }\r
284 \r
285 }}