]> git.sesse.net Git - movit/blob - blue.frag
We switched to #version 300 es shaders for GLES a while back, so we now have round().
[movit] / blue.frag
1 vec4 FUNCNAME(vec2 tc) {
2         return vec4(0.0, 0.0, 1.0, 1.0);
3 }