]> git.sesse.net Git - movit/blob - multiply_effect.frag
Some small cleanups after we got rid of GLSL 1.10; we can now unify 1.30 and ES 3...
[movit] / multiply_effect.frag
1 vec4 FUNCNAME(vec2 tc) {
2         return INPUT(tc) * PREFIX(factor);
3 }