Some small cleanups after we got rid of GLSL 1.10; we can now unify 1.30 and ES 3...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 4 Oct 2015 00:43:02 +0000 (02:43 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 4 Oct 2015 00:43:02 +0000 (02:43 +0200)
commit865a82f44545fa48a67eda605a18315d6ea15cfd
tree0f2b974f67f5602cfee7b9766348f683a3147b23
parent6bec5fc3abc5f57c6cddec2148626cca9a94bedf
Some small cleanups after we got rid of GLSL 1.10; we can now unify 1.30 and ES 3.00 some places.
effect_chain.cpp
footer.300es.frag [deleted file]
footer.frag [moved from footer.130.frag with 100% similarity]
texture1d.frag [deleted file]