]> git.sesse.net Git - movit/blobdiff - ycbcr_input.cpp
Release Movit 1.6.3.
[movit] / ycbcr_input.cpp
index e7b53bb8c60ee7e537969fa22378f555de3ac52e..904180b853c622813e64b15d75045907c889cf43 100644 (file)
@@ -28,7 +28,7 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
          type(type),
          width(width),
          height(height),
-         resource_pool(NULL)
+         resource_pool(nullptr)
 {
        pbos[0] = pbos[1] = pbos[2] = 0;
        texture_num[0] = texture_num[1] = texture_num[2] = 0;
@@ -36,7 +36,7 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
        set_width(width);
        set_height(height);
 
-       pixel_data[0] = pixel_data[1] = pixel_data[2] = NULL;
+       pixel_data[0] = pixel_data[1] = pixel_data[2] = nullptr;
        owns_texture[0] = owns_texture[1] = owns_texture[2] = false;
 
        register_uniform_sampler2d("tex_y", &uniform_tex_y);
@@ -87,7 +87,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
                glActiveTexture(GL_TEXTURE0 + *sampler_num + channel);
                check_error();
 
-               if (texture_num[channel] == 0 && (pbos[channel] != 0 || pixel_data[channel] != NULL)) {
+               if (texture_num[channel] == 0 && (pbos[channel] != 0 || pixel_data[channel] != nullptr)) {
                        GLenum format, internal_format;
                        if (channel == 0 && ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) {
                                if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
@@ -147,6 +147,8 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
                } else {
                        glBindTexture(GL_TEXTURE_2D, texture_num[channel]);
                        check_error();
+                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, needs_mipmaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR);
+                       check_error();
                }
        }
 
@@ -190,7 +192,7 @@ string YCbCrInput::output_fragment_shader()
 
 void YCbCrInput::change_ycbcr_format(const YCbCrFormat &ycbcr_format)
 {
-       if (cb_cr_offsets_equal) {
+       if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR && cb_cr_offsets_equal) {
                assert((fabs(ycbcr_format.cb_x_position - ycbcr_format.cr_x_position) < 1e-6) &&
                       (fabs(ycbcr_format.cb_y_position - ycbcr_format.cr_y_position) < 1e-6));
        }