Update README for the new output alpha constants.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 3 Feb 2013 12:39:34 +0000 (13:39 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 3 Feb 2013 12:39:34 +0000 (13:39 +0100)
README

diff --git a/README b/README
index dd51022..b2c6af9 100644 (file)
--- a/README
+++ b/README
@@ -71,7 +71,7 @@ Assuming you have an OpenGL context already set up:
   const float gain[] = { 0.8f, 1.0f, 1.0f };
   lift_gamma_gain_effect->set_vec3("gain", &gain);
 
-  chain.add_output(inout_format, OUTPUT_POSTMULTIPLIED_ALPHA);
+  chain.add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
   chain.finalize();
 
   for ( ;; ) {