Add proper formats for sRGB without alpha.
[movit] / flat_input.frag
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-21 Steinar H. GundersonAdd support for multiple shader models.
2014-03-20 Steinar H. GundersonStop using BGR, BGRA and grayscale formats.
2012-10-06 Steinar H. Gunderson1.0f is not allowed in GLSL; 1.0 it is.
2012-10-06 Steinar H. GundersonMake Input an abstract base class, and move the current...