]> git.sesse.net Git - movit/history - gamma_expansion_effect.frag
Set RMS limit much tighter, now that we have floating-point textures.
[movit] / gamma_expansion_effect.frag
2012-10-04 Steinar H. GundersonReplace LAST_INPUT with INPUT.
2012-10-02 Steinar H. GundersonAdd a new framework for 1D-LUTs via fp16 textures....