]> git.sesse.net Git - movit/history - mirror_effect.cpp
Bind input textures to the right sampler, and do it even if we do not need to update...
[movit] / mirror_effect.cpp
2012-10-02 Steinar H. GundersonKill the vertex shader system; it is too complicated...
2012-10-02 Steinar H. GundersonAdd a mirror effect.