]> git.sesse.net Git - nageru/commitdiff
Do value massaging for interlaced signals right at the start of the theme.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 2 Jan 2016 00:27:04 +0000 (01:27 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 2 Jan 2016 00:27:04 +0000 (01:27 +0100)
theme.lua

index 2884793ed4f5dae01d6b36853ce79168dffd77e8..102c87718bd359dd1529a9878299b1eb85661ff4 100644 (file)
--- a/theme.lua
+++ b/theme.lua
@@ -32,6 +32,8 @@ local STATIC_SIGNAL_NUM = 3
 local FADE_SIGNAL_NUM = 4
 
 -- Last width/height/resolution for each channel, if we have it.
+-- Note that unlike the values we get from Nageru, the resolution is per
+-- frame and not per field, since we deinterlace.
 local last_resolution = {}
 
 -- Utility function to help creating many similar chains that can differ
@@ -251,9 +253,6 @@ end
 function get_frame_rate(signal_num)
        local nom = last_resolution[signal_num].frame_rate_nom
        local den = last_resolution[signal_num].frame_rate_den
-       if last_resolution[signal_num].interlaced then
-               nom = nom * 2
-       end
        if nom % den == 0 then
                return nom / den
        else
@@ -268,7 +267,7 @@ function get_channel_resolution(signal_num)
                   last_resolution[signal_num].height == 525 then
                        return "no signal"
                elseif last_resolution[signal_num].interlaced then
-                       return (last_resolution[signal_num].height * 2) .. "i" .. get_frame_rate(signal_num)
+                       return last_resolution[signal_num].height .. "i" .. get_frame_rate(signal_num)
                else
                        return last_resolution[signal_num].height .. "p" .. get_frame_rate(signal_num)
                end
@@ -466,13 +465,26 @@ end
 function get_chain(num, t, width, height, signals)
        local input_resolution = {}
        for signal_num=0,1 do
-               input_resolution[signal_num] = {
+               local res = {
                        width = signals:get_width(signal_num),
                        height = signals:get_height(signal_num),
                        interlaced = signals:get_interlaced(signal_num),
                        frame_rate_nom = signals:get_frame_rate_nom(signal_num),
                        frame_rate_den = signals:get_frame_rate_den(signal_num)
                }
+
+               if res.interlaced then
+                       -- Convert height from frame height to field height.
+                       -- (Needed for e.g. place_rectangle.)
+                       res.height = res.height * 2
+
+                       -- Show field rate instead of frame rate; really for cosmetics only
+                       -- (and actually contrary to EBU recommendations, although in line
+                       -- with typical user expectations).
+                       res.frame_rate_nom = res.frame_rate_nom * 2
+               end
+
+               input_resolution[signal_num] = res
        end
        last_resolution = input_resolution