#include "bitboard.h"
#include "bitcount.h"
+// Global bitboards definitions with static storage duration are
+// automatically set to zero before enter main().
+Bitboard RAttacks[0x19000];
+Bitboard BAttacks[0x1480];
+
+Magics RMagics[64];
+Magics BMagics[64];
+
+Bitboard SetMaskBB[65];
+Bitboard ClearMaskBB[65];
+
+Bitboard SquaresByColorBB[2];
+Bitboard FileBB[8];
+Bitboard RankBB[8];
+Bitboard NeighboringFilesBB[8];
+Bitboard ThisAndNeighboringFilesBB[8];
+Bitboard InFrontBB[2][8];
+Bitboard StepAttacksBB[16][64];
+Bitboard BetweenBB[64][64];
+Bitboard SquaresInFrontMask[2][64];
+Bitboard PassedPawnMask[2][64];
+Bitboard AttackSpanMask[2][64];
+
+Bitboard BishopPseudoAttacks[64];
+Bitboard RookPseudoAttacks[64];
+Bitboard QueenPseudoAttacks[64];
+
+uint8_t BitCount8Bit[256];
+
+namespace {
+
#if defined(IS_64BIT)
-static const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL;
+const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL;
const uint64_t BMult[64] = {
0x0440049104032280ULL, 0x1021023C82008040ULL, 0x0404040082000048ULL,
#else // if !defined(IS_64BIT)
-static const uint32_t DeBruijnMagic = 0x783A9B23;
+const uint32_t DeBruijnMagic = 0x783A9B23;
const uint64_t BMult[64] = {
0x54142844C6A22981ULL, 0x710358A6EA25C19EULL, 0x704F746D63A4A8DCULL,
#endif // defined(IS_64BIT)
-// Global bitboards definitions with static storage duration are
-// automatically set to zero before enter main().
-Bitboard RMask[64];
-int RAttackIndex[64];
-Bitboard RAttacks[0x19000];
-
-Bitboard BMask[64];
-int BAttackIndex[64];
-Bitboard BAttacks[0x1480];
-
-Bitboard SetMaskBB[65];
-Bitboard ClearMaskBB[65];
-
-Bitboard SquaresByColorBB[2];
-Bitboard FileBB[8];
-Bitboard RankBB[8];
-Bitboard NeighboringFilesBB[8];
-Bitboard ThisAndNeighboringFilesBB[8];
-Bitboard InFrontBB[2][8];
-Bitboard StepAttacksBB[16][64];
-Bitboard BetweenBB[64][64];
-Bitboard SquaresInFrontMask[2][64];
-Bitboard PassedPawnMask[2][64];
-Bitboard AttackSpanMask[2][64];
-
-Bitboard BishopPseudoAttacks[64];
-Bitboard RookPseudoAttacks[64];
-Bitboard QueenPseudoAttacks[64];
-
-uint8_t BitCount8Bit[256];
-
-
-namespace {
-
CACHE_LINE_ALIGNMENT int BSFTable[64];
- void init_sliding_attacks(Bitboard attacks[], int attackIndex[], Bitboard mask[],
- const int shift[], const Bitboard mult[], int deltas[][2]);
+ void init_sliding_attacks(Bitboard attacks[], Magics m[], const int shift[],
+ const Bitboard mult[], Square deltas[]);
}
set_bit(&StepAttacksBB[make_piece(c, pt)][s], to);
}
- int rookDeltas[4][2] = { {0,1}, {0 ,-1}, {1, 0}, {-1, 0} };
- int bishopDeltas[4][2] = { {1,1}, {-1, 1}, {1,-1}, {-1,-1} };
+ Square RDeltas[] = { DELTA_N, DELTA_E, DELTA_S, DELTA_W };
+ Square BDeltas[] = { DELTA_NE, DELTA_SE, DELTA_SW, DELTA_NW };
- init_sliding_attacks(RAttacks, RAttackIndex, RMask, RShift, RMult, rookDeltas);
- init_sliding_attacks(BAttacks, BAttackIndex, BMask, BShift, BMult, bishopDeltas);
+ init_sliding_attacks(RAttacks, RMagics, RShift, RMult, RDeltas);
+ init_sliding_attacks(BAttacks, BMagics, BShift, BMult, BDeltas);
for (Square s = SQ_A1; s <= SQ_H8; s++)
{
namespace {
- Bitboard index_to_bitboard(int index, Bitboard mask) {
+ Bitboard submask(Bitboard mask, int key) {
- Bitboard result = 0;
- int sq, cnt = 0;
+ Bitboard subMask = 0;
+ int bitNum = -1;
- while (mask)
- {
- sq = pop_1st_bit(&mask);
+ // Extract an unique submask out of a mask according to the given key
+ for (Square s = SQ_A1; s <= SQ_H8; s++)
+ if (bit_is_set(mask, s) && bit_is_set(key, Square(++bitNum)))
+ set_bit(&subMask, s);
- if (index & (1 << cnt++))
- result |= (1ULL << sq);
- }
- return result;
+ return subMask;
}
- Bitboard sliding_attacks(int sq, Bitboard occupied, int deltas[][2],
- int fmin, int fmax, int rmin, int rmax) {
+ Bitboard sliding_attacks(Square sq, Bitboard occupied, Square deltas[], bool skipLast) {
+
Bitboard attacks = 0;
- int dx, dy, f, r;
- int rk = sq / 8;
- int fl = sq % 8;
for (int i = 0; i < 4; i++)
{
- dx = deltas[i][0];
- dy = deltas[i][1];
- f = fl + dx;
- r = rk + dy;
+ Square s = sq + deltas[i];
- while ( (dx == 0 || (f >= fmin && f <= fmax))
- && (dy == 0 || (r >= rmin && r <= rmax)))
+ while ( square_is_ok(s)
+ && square_distance(s, s - deltas[i]) == 1
+ && (!skipLast || !file_distance(s, sq) || (square_file(s) != FILE_A && square_file(s) != FILE_H))
+ && (!skipLast || !rank_distance(s, sq) || (square_rank(s) != RANK_1 && square_rank(s) != RANK_8)))
{
- attacks |= (1ULL << (f + r * 8));
+ attacks |= 1ULL << s;
- if (occupied & (1ULL << (f + r * 8)))
+ if (occupied & (1ULL << s))
break;
- f += dx;
- r += dy;
+ s += deltas[i];
}
}
return attacks;
}
- void init_sliding_attacks(Bitboard attacks[], int attackIndex[], Bitboard mask[],
- const int shift[], const Bitboard mult[], int deltas[][2]) {
- Bitboard b, v;
- int i, j, index;
+ void init_sliding_attacks(Bitboard attacks[], Magics m[], const int shift[],
+ const Bitboard mult[], Square deltas[]) {
+ Bitboard occupancy, index;
+ int maxKey, offset = 0;
- for (i = index = 0; i < 64; i++)
+ for (Square s = SQ_A1; s <= SQ_H8; s++)
{
- attackIndex[i] = index;
- mask[i] = sliding_attacks(i, 0, deltas, 1, 6, 1, 6);
- j = 1 << ((CpuIs64Bit ? 64 : 32) - shift[i]);
+ m[s].offset = offset;
+ m[s].mult = mult[s];
+ m[s].shift = shift[s];
+ m[s].mask = sliding_attacks(s, EmptyBoardBB, deltas, true);
+
+ maxKey = 1 << (CpuIs64Bit ? 64 - shift[s] : 32 - shift[s]);
- for (int k = 0; k < j; k++)
+ for (int key = 0; key < maxKey; key++)
{
- b = index_to_bitboard(k, mask[i]);
- v = CpuIs64Bit ? b * mult[i] : unsigned(b * mult[i] ^ (b >> 32) * (mult[i] >> 32));
- attacks[index + (v >> shift[i])] = sliding_attacks(i, b, deltas, 0, 7, 0, 7);
+ occupancy = submask(m[s].mask, key);
+
+ index = CpuIs64Bit ? occupancy * mult[s]
+ : unsigned(occupancy * mult[s] ^ (occupancy >> 32) * (mult[s] >> 32));
+
+ attacks[offset + (index >> shift[s])] = sliding_attacks(s, occupancy, deltas, false);
}
- index += j;
+ offset += maxKey;
}
}
}