- SquaresInFrontMask[c][s] = in_front_bb(c, s) & file_bb(s);
- PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_adjacent_files_bb(file_of(s));
- AttackSpanMask[c][s] = in_front_bb(c, s) & adjacent_files_bb(file_of(s));
+ ForwardBB[c][s] = in_front_bb(c, s) & file_bb(s);
+ PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_adjacent_files_bb(file_of(s));
+ AttackSpanMask[c][s] = in_front_bb(c, s) & adjacent_files_bb(file_of(s));