#include "types.h"
+extern Bitboard RMasks[64];
+extern Bitboard RMagics[64];
+extern Bitboard* RAttacks[64];
+extern int RShifts[64];
+
+extern Bitboard BMasks[64];
+extern Bitboard BMagics[64];
+extern Bitboard* BAttacks[64];
+extern int BShifts[64];
+
+extern Bitboard SquareBB[64];
extern Bitboard FileBB[8];
+extern Bitboard RankBB[8];
extern Bitboard AdjacentFilesBB[8];
extern Bitboard ThisAndAdjacentFilesBB[8];
-extern Bitboard RankBB[8];
extern Bitboard InFrontBB[2][8];
-
-extern Bitboard SetMaskBB[65];
-extern Bitboard ClearMaskBB[65];
-
extern Bitboard StepAttacksBB[16][64];
extern Bitboard BetweenBB[64][64];
-
extern Bitboard SquaresInFrontMask[2][64];
extern Bitboard PassedPawnMask[2][64];
extern Bitboard AttackSpanMask[2][64];
-
-extern uint64_t RMagics[64];
-extern int RShifts[64];
-extern Bitboard RMasks[64];
-extern Bitboard* RAttacks[64];
-
-extern uint64_t BMagics[64];
-extern int BShifts[64];
-extern Bitboard BMasks[64];
-extern Bitboard* BAttacks[64];
-
extern Bitboard PseudoAttacks[6][64];
-extern uint8_t BitCount8Bit[256];
-
/// Functions for testing whether a given bit is set in a bitboard, and for
/// setting and clearing bits.
inline Bitboard bit_is_set(Bitboard b, Square s) {
- return b & SetMaskBB[s];
+ return b & SquareBB[s];
}
inline void set_bit(Bitboard* b, Square s) {
- *b |= SetMaskBB[s];
+ *b |= SquareBB[s];
}
-inline void clear_bit(Bitboard* b, Square s) {
- *b &= ClearMaskBB[s];
+inline void xor_bit(Bitboard* b, Square s) {
+ *b ^= SquareBB[s];
}
/// then calling a sequence of clear_bit() + set_bit()
inline Bitboard make_move_bb(Square from, Square to) {
- return SetMaskBB[from] | SetMaskBB[to];
+ return SquareBB[from] | SquareBB[to];
}
inline void do_move_bb(Bitboard* b, Bitboard move_bb) {
inline bool squares_aligned(Square s1, Square s2, Square s3) {
return (BetweenBB[s1][s2] | BetweenBB[s1][s3] | BetweenBB[s2][s3])
- & ( SetMaskBB[s1] | SetMaskBB[s2] | SetMaskBB[s3]);
+ & ( SquareBB[s1] | SquareBB[s2] | SquareBB[s3]);
}