/*
- Glaurung, a UCI chess playing engine.
- Copyright (C) 2004-2008 Tord Romstad
+ Stockfish, a UCI chess playing engine derived from Glaurung 2.1
+ Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
+ Copyright (C) 2008 Marco Costalba
- Glaurung is free software: you can redistribute it and/or modify
+ Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-
- Glaurung is distributed in the hope that it will be useful,
+
+ Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//// Includes
////
+#include <fstream>
#include <string>
#include "move.h"
Book();
// Open and close book files
- void open(const std::string &fName);
+ void open(const std::string& fName);
void close();
// Testing if a book is opened
const std::string file_name() const;
// Get a book move for a given position
- Move get_move(const Position &pos) const;
+ Move get_move(const Position& pos) const;
private:
int find_key(uint64_t key) const;
- void read_entry(BookEntry &entry, int n) const;
+ void read_entry(BookEntry& entry, int n) const;
std::string fileName;
- FILE *bookFile;
+ mutable std::ifstream bookFile;
int bookSize;
};