+ // Passed[mg/eg][rank] contains midgame and endgame bonuses for passed pawns.
+ // We don't use a Score because we process the two components independently.
+ const Value Passed[][RANK_NB] = {
+ { V(0), V( 1), V(34), V(90), V(214), V(328) },
+ { V(7), V(14), V(37), V(63), V(134), V(189) }
+ };
+