/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
- if ( (Piece != BISHOP && Piece != KNIGHT) // compile time condition
- || !p.square_is_weak(s, them))
- return mob;
-
- // Initial bonus based on square
- Value v, bonus;
- v = bonus = OutpostBonus[Piece][relative_square(us, s)];
-
- // Increase bonus if supported by pawn, especially if the opponent has
- // no minor piece which can exchange the outpost piece
- if (v && (p.pawn_attacks(them, s) & p.pawns(us)))
+ if ( (Piece == BISHOP || Piece == KNIGHT) // compile time condition
+ && p.square_is_weak(s, them))
- bonus += v / 2;
- if ( p.piece_count(them, KNIGHT) == 0
- && (SquaresByColorBB[square_color(s)] & p.bishops(them)) == EmptyBoardBB)
- bonus += v;
+ // Initial bonus based on square
+ Value v, bonus;
+ v = bonus = OutpostBonus[Piece][relative_square(us, s)];
+
+ // Increase bonus if supported by pawn, especially if the opponent has
+ // no minor piece which can exchange the outpost piece
+ if (v && (p.pawn_attacks(them, s) & p.pawns(us)))
+ {
+ bonus += v / 2;
+ if ( p.piece_count(them, KNIGHT) == 0
+ && (SquaresByColorBB[square_color(s)] & p.bishops(them)) == EmptyBoardBB)
+ bonus += v;
+ }
+ ei.mgValue += Sign[us] * bonus;
+ ei.egValue += Sign[us] * bonus;
evaluate_trapped_bishop_a1h1(pos, s, us, ei);
}
evaluate_trapped_bishop_a1h1(pos, s, us, ei);
}
- if (Piece != ROOK && Piece != QUEEN)
- continue;
-
- // Queen or rook on 7th rank
- them = opposite_color(us);
-
- if ( relative_rank(us, s) == RANK_7
- && relative_rank(us, pos.king_square(them)) == RANK_8)
+ if (Piece == ROOK || Piece == QUEEN)
- ei.mgValue += Sign[us] * (Piece == ROOK ? MidgameRookOn7thBonus : MidgameQueenOn7thBonus);
- ei.egValue += Sign[us] * (Piece == ROOK ? EndgameRookOn7thBonus : EndgameQueenOn7thBonus);
+ // Queen or rook on 7th rank
+ them = opposite_color(us);
+
+ if ( relative_rank(us, s) == RANK_7
+ && relative_rank(us, pos.king_square(them)) == RANK_8)
+ {
+ ei.mgValue += Sign[us] * (Piece == ROOK ? MidgameRookOn7thBonus : MidgameQueenOn7thBonus);
+ ei.egValue += Sign[us] * (Piece == ROOK ? EndgameRookOn7thBonus : EndgameQueenOn7thBonus);
+ }
- if (ei.pi->file_is_half_open(them, f))
- {
- ei.mgValue += Sign[us] * RookOpenFileBonus;
- ei.egValue += Sign[us] * RookOpenFileBonus;
- }
- else
+ // Open and half-open files
+ f = square_file(s);
+ if (ei.pi->file_is_half_open(us, f))
- ei.mgValue += Sign[us] * RookHalfOpenFileBonus;
- ei.egValue += Sign[us] * RookHalfOpenFileBonus;
+ if (ei.pi->file_is_half_open(them, f))
+ {
+ ei.mgValue += Sign[us] * RookOpenFileBonus;
+ ei.egValue += Sign[us] * RookOpenFileBonus;
+ }
+ else
+ {
+ ei.mgValue += Sign[us] * RookHalfOpenFileBonus;
+ ei.egValue += Sign[us] * RookHalfOpenFileBonus;
+ }
- // Penalize rooks which are trapped inside a king. Penalize more if
- // king has lost right to castle.
- if (mob > 6 || ei.pi->file_is_half_open(us, f))
- continue;
+ // Penalize rooks which are trapped inside a king. Penalize more if
+ // king has lost right to castle.
+ if (mob > 6 || ei.pi->file_is_half_open(us, f))
+ continue;
- if ( square_file(ksq) >= FILE_E
- && square_file(s) > square_file(ksq)
- && (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
- {
- // Is there a half-open file between the king and the edge of the board?
- if (!ei.pi->has_open_file_to_right(us, square_file(ksq)))
- ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
- : Sign[us] * (TrappedRookPenalty - mob * 16);
- }
- else if ( square_file(ksq) <= FILE_D
- && square_file(s) < square_file(ksq)
- && (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
- {
- // Is there a half-open file between the king and the edge of the board?
- if (!ei.pi->has_open_file_to_left(us, square_file(ksq)))
- ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
- : Sign[us] * (TrappedRookPenalty - mob * 16);
+ if ( square_file(ksq) >= FILE_E
+ && square_file(s) > square_file(ksq)
+ && (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
+ {
+ // Is there a half-open file between the king and the edge of the board?
+ if (!ei.pi->has_open_file_to_right(us, square_file(ksq)))
+ ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
+ : Sign[us] * (TrappedRookPenalty - mob * 16);
+ }
+ else if ( square_file(ksq) <= FILE_D
+ && square_file(s) < square_file(ksq)
+ && (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
+ {
+ // Is there a half-open file between the king and the edge of the board?
+ if (!ei.pi->has_open_file_to_left(us, square_file(ksq)))
+ ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
+ : Sign[us] * (TrappedRookPenalty - mob * 16);
+ }
- Bitboard pawns = p.pawns(us) & this_and_neighboring_files_bb(s);
- Rank r = square_rank(s);
- for (int i = 1; i < 4; i++)
- shelter += count_1s_8bit(shiftRowsDown(pawns, r+i*sign)) * (128>>i);
-
+ // Shelter cache lookup
+ shelter = ei.pi->kingShelter(us, s);
+ if (shelter == -1)
+ {
+ shelter = 0;
+ Bitboard pawns = p.pawns(us) & this_and_neighboring_files_bb(s);
+ Rank r = square_rank(s);
+ for (int i = 1; i < 4; i++)
+ shelter += count_1s_8bit(shiftRowsDown(pawns, r+i*sign)) * (128>>i);
+
+ // Cache shelter value in pawn info
+ ei.pi->setKingShelter(us, s, shelter);
+ }
if ( bit_is_set(p.piece_attacks<QUEEN>(from), to)
&& !bit_is_set(p.pinned_pieces(them), from)
&& !(rook_attacks_bb(to, occ & ClearMaskBB[from]) & p.rooks_and_queens(us))
if ( bit_is_set(p.piece_attacks<QUEEN>(from), to)
&& !bit_is_set(p.pinned_pieces(them), from)
&& !(rook_attacks_bb(to, occ & ClearMaskBB[from]) & p.rooks_and_queens(us))