S(0, 0), S(0, 0), S(80, 119), S(80, 119), S(117, 199), S(127, 218)
};
- // Hanging contains a bonus for each enemy hanging piece
- const Score Hanging = S(23, 20);
- const Score KingPawnThreatOne = S(0, 64);
- const Score KingPawnThreatMany = S(0, 128);
-
- #undef S
-
- const Score RookOnPawn = make_score(10, 28);
- const Score RookOpenFile = make_score(43, 21);
- const Score RookSemiopenFile = make_score(19, 10);
- const Score BishopPawns = make_score( 8, 12);
- const Score MinorBehindPawn = make_score(16, 0);
- const Score TrappedRook = make_score(92, 0);
- const Score Unstoppable = make_score( 0, 20);
+ // Assorted bonuses and penalties used by evaluation
+ const Score KingOnPawnOne = S(0 , 64);
+ const Score KingOnPawnMany = S(0 ,128);
+ const Score RookOnPawn = S(10, 28);
+ const Score RookOpenFile = S(43, 21);
+ const Score RookSemiOpenFile = S(19, 10);
+ const Score BishopPawns = S( 8, 12);
+ const Score MinorBehindPawn = S(16, 0);
+ const Score TrappedRook = S(92, 0);
+ const Score Unstoppable = S( 0, 20);
+ const Score Hanging = S(23, 20);
// Penalty for a bishop on a1/h1 (a8/h8 for black) which is trapped by
// a friendly pawn on b2/g2 (b7/g7 for black). This can obviously only
// happen in Chess960 games.
- const Score TrappedBishopA1H1 = make_score(50, 50);
+ const Score TrappedBishopA1H1 = S(50, 50);
+
+ #undef S
// SpaceMask[Color] contains the area of the board which is considered
// by the space evaluation. In the middlegame, each side is given a bonus
// Give a bonus for a rook on a open or semi-open file
if (ei.pi->semiopen_file(Us, file_of(s)))
- score += ei.pi->semiopen_file(Them, file_of(s)) ? RookOpenFile : RookSemiopenFile;
+ score += ei.pi->semiopen_file(Them, file_of(s)) ? RookOpenFile : RookSemiOpenFile;
if (mob > 3 || ei.pi->semiopen_file(Us, file_of(s)))
continue;
b = weakEnemies & pos.pieces(Them, PAWN) & ei.attackedBy[Us][KING];
if (b)
- score += more_than_one(b) ? KingPawnThreatMany : KingPawnThreatOne;
+ score += more_than_one(b) ? KingOnPawnMany : KingOnPawnOne;
}
if (Trace)