]> git.sesse.net Git - stockfish/blobdiff - src/evaluate.cpp
Introduce and use wait_for_search_finished()
[stockfish] / src / evaluate.cpp
index 9bd403e1bf8ab1100284eec6d27f791f5b3b6bcc..b2cae94c0e30de30956bfa6d9a92107e1b1e0db1 100644 (file)
@@ -357,13 +357,12 @@ namespace {
 template<bool Trace>
 Value do_evaluate(const Position& pos, Value& margin) {
 
+  assert(!pos.in_check());
+
   EvalInfo ei;
   Value margins[2];
   Score score, mobilityWhite, mobilityBlack;
 
-  assert(pos.thread() >= 0 && pos.thread() < MAX_THREADS);
-  assert(!pos.in_check());
-
   // Initialize score by reading the incrementally updated scores included
   // in the position object (material + piece square tables).
   score = pos.value();
@@ -683,19 +682,17 @@ Value do_evaluate(const Position& pos, Value& margin) {
     Score score = SCORE_ZERO;
 
     // Undefended minors get penalized even if not under attack
-    const Bitboard undefended =  pos.pieces(Them)
-                              & (pos.pieces(BISHOP) | pos.pieces(KNIGHT))
-                              & ~ei.attackedBy[Them][0];
-    if (undefended) {
-        score += UndefendedMinorPenalty;
-        if (!single_bit(undefended))
-            score += UndefendedMinorPenalty;
-    }
+    Bitboard undefended =  pos.pieces(Them)
+                         & (pos.pieces(BISHOP) | pos.pieces(KNIGHT))
+                         & ~ei.attackedBy[Them][0];
+    if (undefended)
+        score += single_bit(undefended) ? UndefendedMinorPenalty
+                                        : UndefendedMinorPenalty * 2;
 
     // Enemy pieces not defended by a pawn and under our attack
-    const Bitboard weakEnemies =  pos.pieces(Them)
-                               & ~ei.attackedBy[Them][PAWN]
-                               & ei.attackedBy[Us][0];
+    Bitboard weakEnemies =  pos.pieces(Them)
+                          & ~ei.attackedBy[Them][PAWN]
+                          & ei.attackedBy[Us][0];
     if (!weakEnemies)
         return score;