ebonus -= Value(square_distance(pos.king_square(Us), blockSq) * 2 * rr);
// If blockSq is not the queening square then consider also a second push
- if (rank_of(blockSq) != (Us == WHITE ? RANK_8 : RANK_1))
+ if (relative_rank(Us, blockSq) != RANK_8)
ebonus -= Value(square_distance(pos.king_square(Us), blockSq + pawn_push(Us)) * rr);
// If the pawn is free to advance, increase bonus