/// The MaterialInfoTable class represents a pawn hash table. The most important
-/// method is get_material_info, which returns a pointer to a MaterialInfo object.
+/// method is material_info(), which returns a pointer to a MaterialInfo object.
class MaterialInfoTable : public SimpleHash<MaterialInfo, MaterialTableSize> {
public:
~MaterialInfoTable();
void init();
- MaterialInfo* get_material_info(const Position& pos) const;
+ MaterialInfo* material_info(const Position& pos) const;
static Phase game_phase(const Position& pos);
private: