/// Version number. If this is left empty, the current date (in the format
/// YYMMDD) is used as a version number.
-static const string EngineVersion = "";
+static const string EngineVersion = "2.0";
static const string AppName = "Stockfish";
static const string AppTag = "";
//// Variables
////
-uint64_t dbg_cnt0 = 0;
-uint64_t dbg_cnt1 = 0;
+static uint64_t dbg_cnt0 = 0;
+static uint64_t dbg_cnt1 = 0;
bool dbg_show_mean = false;
bool dbg_show_hit_rate = false;
<< (float)dbg_cnt1 / (dbg_cnt0 ? dbg_cnt0 : 1) << endl;
}
-void dbg_print_hit_rate(ofstream& logFile) {
-
- logFile << "Total " << dbg_cnt0 << " Hit " << dbg_cnt1
- << " hit rate (%) " << (dbg_cnt1*100)/(dbg_cnt0 ? dbg_cnt0 : 1) << endl;
-}
-
-void dbg_print_mean(ofstream& logFile) {
-
- logFile << "Total " << dbg_cnt0 << " Mean "
- << (float)dbg_cnt1 / (dbg_cnt0 ? dbg_cnt0 : 1) << endl;
-}
/// engine_name() returns the full name of the current Stockfish version.
/// This will be either "Stockfish YYMMDD" (where YYMMDD is the date when