}
-/// generate_next() generates, scores and sorts the next bunch of moves, when
-/// there are no more moves to try for the current phase.
+/// generate_next_stage() generates, scores and sorts the next bunch of moves,
+/// when there are no more moves to try for the current stage.
-void MovePicker::generate_next() {
+void MovePicker::generate_next_stage() {
cur = moves;
while (true)
{
while (cur == end)
- generate_next();
+ generate_next_stage();
switch (stage) {