ttMove = ttm;
mateKiller = (ss.mateKiller == ttm)? MOVE_NONE : ss.mateKiller;
killer1 = ss.killers[0];
- killer2 = ss.killers[0];
+ killer2 = ss.killers[1];
depth = d;
movesPicked = 0;
numOfMoves = 0;
} else
moves[i].score = H.move_ordering_score(pos.piece_on(move_from(m)), m);
}
- // FIXME try psqt also here
}
void MovePicker::score_qcaptures() {