const T* operator[](Piece pc) const { return table[pc]; }
T* operator[](Piece pc) { return table[pc]; }
const T* operator[](Piece pc) const { return table[pc]; }
T* operator[](Piece pc) { return table[pc]; }
typedef Stats< true, Value> GainsStats;
typedef Stats<false, Value> HistoryStats;
typedef Stats< true, Value> GainsStats;
typedef Stats<false, Value> HistoryStats;
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType);
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType);
- MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move*, Move*, Search::Stack*);
+ MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move, Search::Stack*);