MovePicker& operator=(const MovePicker&); // silence a warning under MSVC
public:
- MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL);
+ MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL, Value beta = -VALUE_INFINITE);
Move get_next_move();
int number_of_evasions() const;
const Position& pos;
const History& H;
MoveStack ttMoves[2], killers[2];
- int phase;
+ int badCaptureThreshold, phase;
const uint8_t* phasePtr;
- MoveStack *curMove, *lastMove, *lastBadCapture;
+ MoveStack *curMove, *lastMove, *lastGoodNonCapture, *lastBadCapture;
Bitboard pinned;
MoveStack moves[256], badCaptures[64];
};