/// The Stats struct stores moves statistics. According to the template parameter
/// the class can store History and Countermoves. History records how often
/// different moves have been successful or unsuccessful during the current search
-/// and is used for reduction and move ordering decisions.
+/// and is used for reduction and move ordering decisions.
/// Countermoves store the move that refute a previous one. Entries are stored
/// using only the moving piece and destination square, hence two moves with
/// different origin but same destination and piece will be considered identical.
void update(Piece pc, Square to, Value v) {
if (abs(table[pc][to] + v) < Max)
- table[pc][to] += v;
+ table[pc][to] += v;
}
private:
MovePicker& operator=(const MovePicker&) = delete;
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square);
- MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType);
+ MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, Value);
MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move, Search::Stack*);
template<bool SpNode> Move next_move();
Move ttMove;
ExtMove killers[3];
Square recaptureSquare;
- Value captureThreshold;
+ Value threshold;
int stage;
- ExtMove *endQuiets, *endBadCaptures;
+ ExtMove *endQuiets, *endBadCaptures = moves + MAX_MOVES - 1;
ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves;
};