#include "depth.h"
#include "history.h"
-#include "lock.h"
#include "position.h"
public:
MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL);
Move get_next_move();
- Move get_next_move(Lock& lock);
int number_of_evasions() const;
private:
void score_captures();
void score_noncaptures();
- void score_evasions();
+ void score_evasions_or_checks();
void go_next_phase();
const Position& pos;