-inline int PawnInfo::kingShelter(Color c, Square ksq) const {
- return (kingSquares[c] == ksq ? kingShelters[c] : -1);
-}
-
-inline void PawnInfo::setKingShelter(Color c, Square ksq, int value) {
- kingSquares[c] = ksq;
- kingShelters[c] = (int16_t)value;
+inline int PawnInfo::get_king_shelter(const Position& pos, Color c, Square ksq) {
+ return (kingSquares[c] == ksq ? kingShelters[c] : updateShelter(pos, c, ksq));